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Fixes 2 minor mistake corrections
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8956559bfd
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3 changed files with 4 additions and 2 deletions
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@ -306,6 +306,7 @@ void RenderTranslucentMgr::render( SceneRenderState *state )
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if (passRI->accuTex != lastAccuTex)
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{
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sgData.accuTex = passRI->accuTex;
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lastAccuTex = passRI->accuTex;
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dirty = true;
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}
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