mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 00:24:40 +00:00
Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets.
This commit is contained in:
parent
a858d8624e
commit
34e3f78a22
82 changed files with 1451 additions and 951 deletions
|
|
@ -156,6 +156,10 @@ protected:
|
|||
/// Helper which returns the imposter normal map path.
|
||||
String _getNormalMapPath() const { return mNormalPath; }
|
||||
|
||||
/// Helper which returns the assetId associated to the imposter file,
|
||||
/// generating a private one if required for generated imposters
|
||||
static StringTableEntry _getImposterAssetId( const String &filePath );
|
||||
|
||||
public:
|
||||
|
||||
TSLastDetail( TSShape *shape,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue