Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets.

This commit is contained in:
JeffR 2026-06-16 17:39:30 -05:00
parent a858d8624e
commit 34e3f78a22
82 changed files with 1451 additions and 951 deletions

View file

@ -208,8 +208,8 @@ Material *ColladaAppMaterial::createMaterial(const Torque::Path& path) const
Material *newMat = MATMGR->allocateAndRegister( cleanName, getName() );
Con::setVariable("$Con::File", oldScriptFile); // restore script path
newMat->_setDiffuseMap(diffuseMap, 0);
newMat->_setNormalMap(normalMap, 0);
newMat->setDiffuseMap(diffuseMap, 0);
newMat->setNormalMap(normalMap, 0);
newMat->mDiffuse[0] = diffuseColor;
newMat->mRoughness[0] = roughness;