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https://github.com/TorqueGameEngines/Torque3D.git
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Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets.
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parent
a858d8624e
commit
34e3f78a22
82 changed files with 1451 additions and 951 deletions
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@ -410,7 +410,7 @@ void ProcessedMaterial::_setStageData()
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{
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mStages[i].setTex(MFT_OverlayMap, mMaterial->getOverlayMap(i));
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if (!mStages[i].getTex(MFT_OverlayMap))
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mMaterial->logError("Failed to load overlay map %s for stage %i", mMaterial->_getOverlayMap(i), i);
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mMaterial->logError("Failed to load overlay map %s for stage %i", mMaterial->getOverlayMapAssetId(i), i);
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}
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// LightMap
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@ -418,7 +418,7 @@ void ProcessedMaterial::_setStageData()
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{
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mStages[i].setTex(MFT_LightMap, mMaterial->getLightMap(i));
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if (!mStages[i].getTex(MFT_LightMap))
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mMaterial->logError("Failed to load light map %s for stage %i", mMaterial->_getLightMap(i), i);
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mMaterial->logError("Failed to load light map %s for stage %i", mMaterial->getLightMapAssetId(i), i);
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}
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// ToneMap
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@ -426,7 +426,7 @@ void ProcessedMaterial::_setStageData()
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{
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mStages[i].setTex(MFT_ToneMap, mMaterial->getToneMap(i));
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if (!mStages[i].getTex(MFT_ToneMap))
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mMaterial->logError("Failed to load tone map %s for stage %i", mMaterial->_getToneMap(i), i);
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mMaterial->logError("Failed to load tone map %s for stage %i", mMaterial->getToneMapAssetId(i), i);
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}
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// DetailMap
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@ -434,7 +434,7 @@ void ProcessedMaterial::_setStageData()
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{
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mStages[i].setTex(MFT_DetailMap, mMaterial->getDetailMap(i));
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if (!mStages[i].getTex(MFT_DetailMap))
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mMaterial->logError("Failed to load detail map %s for stage %i", mMaterial->_getDetailMap(i), i);
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mMaterial->logError("Failed to load detail map %s for stage %i", mMaterial->getDetailMapAssetId(i), i);
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}
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// NormalMap
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@ -454,7 +454,7 @@ void ProcessedMaterial::_setStageData()
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{
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mStages[i].setTex(MFT_DetailNormalMap, mMaterial->getDetailNormalMap(i));
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if (!mStages[i].getTex(MFT_DetailNormalMap))
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mMaterial->logError("Failed to load normal map %s for stage %i", mMaterial->_getDetailNormalMap(i), i);
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mMaterial->logError("Failed to load normal map %s for stage %i", mMaterial->getDetailNormalMapAssetId(i), i);
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}
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//depending on creation method this may or may not have been shoved into srgb space eroneously
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@ -467,7 +467,7 @@ void ProcessedMaterial::_setStageData()
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{
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mStages[i].setTex(MFT_OrmMap, mMaterial->getORMConfigMap(profile, i));
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if (!mStages[i].getTex(MFT_OrmMap))
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mMaterial->logError("Failed to load PBR Config map %s for stage %i", mMaterial->_getORMConfigMap(i), i);
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mMaterial->logError("Failed to load PBR Config map %s for stage %i", mMaterial->getORMConfigMapAssetId(i), i);
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}
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else
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{
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@ -489,7 +489,7 @@ void ProcessedMaterial::_setStageData()
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{
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mStages[i].setTex(MFT_GlowMap, mMaterial->getGlowMap(i));
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if (!mStages[i].getTex(MFT_GlowMap))
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mMaterial->logError("Failed to load glow map %s for stage %i", mMaterial->_getGlowMap(i), i);
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mMaterial->logError("Failed to load glow map %s for stage %i", mMaterial->getGlowMapAssetId(i), i);
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}
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}
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