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Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets.
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82 changed files with 1451 additions and 951 deletions
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@ -98,7 +98,9 @@ protected:
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public:
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DECLARE_IMAGEASSET_NET(CloudLayer,Texture, GFXStaticTextureSRGBProfile, CloudLayerMask)
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AssetRef<ImageAsset> mTextureAssetRef;
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GFXTexHandle getTexture() { return mTextureAssetRef.notNull() ? mTextureAssetRef.assetPtr->getTexture(&GFXStaticTextureSRGBProfile) : NULL; }
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GFXShaderRef mShader;
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