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Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets.
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82 changed files with 1451 additions and 951 deletions
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@ -94,7 +94,8 @@ protected:
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static U32 smVertCount;
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static U32 smTriangleCount;
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DECLARE_IMAGEASSET_ARRAY_NET(BasicClouds, Texture, GFXStaticTextureSRGBProfile, TEX_COUNT, -1)
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AssetRef<ImageAsset> mTextureAssetRef[TEX_COUNT];
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GFXTexHandle getTexture(const U32& index) { return mTextureAssetRef[index].notNull() ? mTextureAssetRef[index].assetPtr->getTexture(&GFXStaticTextureSRGBProfile) : GFXTexHandle(); }
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GFXStateBlockRef mStateblock;
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