mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 15:44:36 +00:00
Updates ImageAsset usage to utilize AssetRef, and standardizes the setter/getter functions and naming conventions, as well as the ability to use and bind named targets.
This commit is contained in:
parent
a858d8624e
commit
34e3f78a22
82 changed files with 1451 additions and 951 deletions
|
|
@ -65,7 +65,10 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
StringTableEntry ImageAsset::smNoImageAssetFallback = NULL;
|
||||
AssetPtr<ImageAsset> ImageAsset::smNoImageAssetFallbackAssetPtr = NULL;
|
||||
|
||||
StringTableEntry ImageAsset::smNamedTargetAssetFallback = NULL;
|
||||
AssetPtr<ImageAsset> ImageAsset::smNamedTargetAssetFallbackAssetPtr = NULL;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
|
|
@ -116,14 +119,93 @@ ConsoleSetType(TypeImageAssetPtr)
|
|||
Con::warnf("(TypeImageAssetPtr) - Cannot set multiple args to a single asset.");
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
IMPLEMENT_STRUCT(AssetRef<ImageAsset>, AssetRefImageAsset, , "")
|
||||
END_IMPLEMENT_STRUCT
|
||||
|
||||
ConsoleType(ImageAssetRef, TypeImageAssetRef, AssetRef<ImageAsset>, ASSET_ID_FIELD_PREFIX)
|
||||
|
||||
|
||||
ConsoleGetType(TypeImageAssetRef)
|
||||
{
|
||||
AssetRef<ImageAsset>& ref = *((AssetRef<ImageAsset>*)dptr);
|
||||
|
||||
if (ref.assetPtr.isNull())
|
||||
return ref.assetId;
|
||||
else
|
||||
{
|
||||
if ((ref.assetId[0] == '$' || ref.assetId[0] == '#'))
|
||||
return ref.assetId;
|
||||
|
||||
return ref.assetPtr.getAssetId();
|
||||
}
|
||||
}
|
||||
|
||||
AssetPtr<ImageAsset> ImageAsset::getNamedTargetAssetPtr(StringTableEntry filePath)
|
||||
{
|
||||
// Do a lookup to see if we can find a hit on this path/id
|
||||
// If not, then we'll register it as a private asset and keep going
|
||||
// as if we're in this function, we're almost certainly dealing with
|
||||
// a named target anyways and require the special case.
|
||||
StringTableEntry imageAssetId = getAssetIdByFilename(filePath);
|
||||
if (imageAssetId == smNoImageAssetFallback)
|
||||
{
|
||||
ImageAsset* privateImage = new ImageAsset();
|
||||
privateImage->setImageFile(filePath);
|
||||
imageAssetId = AssetDatabase.addPrivateAsset(privateImage);
|
||||
}
|
||||
|
||||
AssetPtr<ImageAsset> assetPtr;
|
||||
assetPtr = imageAssetId;
|
||||
return assetPtr;
|
||||
}
|
||||
|
||||
ConsoleSetType(TypeImageAssetRef)
|
||||
{
|
||||
// Was a single argument specified?
|
||||
if (argc == 1)
|
||||
{
|
||||
// Yes, so fetch field value.
|
||||
const char* pFieldValue = argv[0];
|
||||
|
||||
// Fetch asset pointer.
|
||||
AssetRef<ImageAsset>* pAssetRef = (AssetRef<ImageAsset>*)(dptr);
|
||||
|
||||
// Is the asset pointer the correct type?
|
||||
if (pAssetRef == NULL)
|
||||
{
|
||||
Con::warnf("(TypeImageAssetRef) - Failed to set asset Id '%d'.", pFieldValue);
|
||||
return;
|
||||
}
|
||||
|
||||
StringTableEntry _in = StringTable->insert(pFieldValue);
|
||||
|
||||
if (ImageAsset::isNamedTarget(_in))
|
||||
{
|
||||
pAssetRef->assetId = _in;
|
||||
pAssetRef->assetPtr = ImageAsset::getNamedTargetAssetPtr(_in);
|
||||
return;
|
||||
}
|
||||
|
||||
// Set asset.
|
||||
*pAssetRef = _in;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Warn.
|
||||
Con::warnf("(TypeImageAssetRef) - Cannot set multiple args to a single asset.");
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// REFACTOR END
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
ImplementEnumType(ImageAssetType,
|
||||
"Type of mesh data available in a shape.\n"
|
||||
"Type of image data this asset describes.\n"
|
||||
"@ingroup gameObjects")
|
||||
{ ImageAsset::Albedo, "Albedo", "" },
|
||||
{ ImageAsset::Albedo, "Albedo", "" },
|
||||
{ ImageAsset::Normal, "Normal", "" },
|
||||
{ ImageAsset::ORMConfig, "ORMConfig", "" },
|
||||
{ ImageAsset::GUI, "GUI", "" },
|
||||
|
|
@ -308,6 +390,26 @@ StringTableEntry ImageAsset::getAssetIdByFilename(StringTableEntry fileName)
|
|||
return imageAssetId;
|
||||
}
|
||||
|
||||
StringTableEntry ImageAsset::getAssetIdFromFilePath(StringTableEntry filePath)
|
||||
{
|
||||
if (filePath == StringTable->EmptyString())
|
||||
return filePath;
|
||||
|
||||
// Already a valid asset id.
|
||||
if (AssetDatabase.isDeclaredAsset(filePath))
|
||||
return filePath;
|
||||
|
||||
StringTableEntry assetId = getAssetIdByFilename(filePath);
|
||||
if (assetId == smNoImageAssetFallback)
|
||||
{
|
||||
ImageAsset* privateImage = new ImageAsset();
|
||||
privateImage->setImageFile(filePath);
|
||||
assetId = AssetDatabase.addPrivateAsset(privateImage);
|
||||
}
|
||||
|
||||
return assetId;
|
||||
}
|
||||
|
||||
U32 ImageAsset::getAssetById(StringTableEntry assetId, AssetPtr<ImageAsset>* imageAsset)
|
||||
{
|
||||
(*imageAsset) = assetId;
|
||||
|
|
@ -318,8 +420,13 @@ U32 ImageAsset::getAssetById(StringTableEntry assetId, AssetPtr<ImageAsset>* ima
|
|||
}
|
||||
else
|
||||
{
|
||||
//Didn't work, so have us fall back to a placeholder asset
|
||||
imageAsset->setAssetId(ImageAsset::smNoImageAssetFallback);
|
||||
|
||||
if (imageAsset->isNull())
|
||||
{
|
||||
//Well that's bad, loading the fallback failed.
|
||||
Con::errorf("ImageAsset::getAssetById - Finding of asset with id %s failed with no fallback asset", assetId);
|
||||
return AssetErrCode::Failed;
|
||||
}
|
||||
|
||||
|
|
@ -352,6 +459,25 @@ void ImageAsset::initializeAsset(void)
|
|||
Torque::FS::AddChangeNotification(mImageFile, this, &ImageAsset::_onResourceChanged);
|
||||
|
||||
populateImage();
|
||||
|
||||
//Make sure our fallbacks are valid
|
||||
if (smNoImageAssetFallbackAssetPtr.isNull())
|
||||
{
|
||||
smNoImageAssetFallbackAssetPtr = smNoImageAssetFallback;
|
||||
if (smNoImageAssetFallbackAssetPtr.isNull())
|
||||
Con::errorf("ImageAsset::initializeAsset could not find fallback asset %s!", smNoImageAssetFallback);
|
||||
else
|
||||
smNoImageAssetFallbackAssetPtr->load();
|
||||
}
|
||||
|
||||
if (smNamedTargetAssetFallbackAssetPtr.isNull())
|
||||
{
|
||||
smNamedTargetAssetFallbackAssetPtr = smNamedTargetAssetFallback;
|
||||
if (smNamedTargetAssetFallbackAssetPtr.isNull())
|
||||
Con::errorf("ImageAsset::initializeAsset could not find named target fallback asset %s!", smNamedTargetAssetFallback);
|
||||
else
|
||||
smNamedTargetAssetFallbackAssetPtr->load();
|
||||
}
|
||||
}
|
||||
|
||||
void ImageAsset::onAssetRefresh(void)
|
||||
|
|
@ -470,23 +596,20 @@ GFXTexHandle ImageAsset::getTexture(GFXTextureProfile* requestedProfile)
|
|||
|
||||
if (isNamedTarget())
|
||||
{
|
||||
GFXTexHandle tex;
|
||||
AssetPtr<ImageAsset> fallbackAsset;
|
||||
ImageAsset::getAssetById(smNamedTargetAssetFallback, &fallbackAsset);
|
||||
if (getNamedTarget().isValid())
|
||||
{
|
||||
tex = getNamedTarget()->getTexture();
|
||||
if (tex.isNull())
|
||||
GFXTexHandle tex = getNamedTarget()->getTexture();
|
||||
if (!tex.isNull())
|
||||
{
|
||||
return fallbackAsset->getTexture(requestedProfile);
|
||||
mResourceMap.insert(requestedProfile, tex);
|
||||
return tex;
|
||||
}
|
||||
mResourceMap.insert(requestedProfile, tex);
|
||||
return tex;
|
||||
}
|
||||
else
|
||||
{
|
||||
return fallbackAsset->getTexture(requestedProfile);
|
||||
}
|
||||
|
||||
if (smNamedTargetAssetFallbackAssetPtr.notNull())
|
||||
return smNamedTargetAssetFallbackAssetPtr->getTexture(requestedProfile);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (mLoadedState == Ok)
|
||||
|
|
@ -501,6 +624,9 @@ GFXTexHandle ImageAsset::getTexture(GFXTextureProfile* requestedProfile)
|
|||
}
|
||||
}
|
||||
|
||||
if (smNoImageAssetFallbackAssetPtr.notNull() && smNoImageAssetFallbackAssetPtr != this)
|
||||
return smNoImageAssetFallbackAssetPtr->getTexture(requestedProfile);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
|
@ -1047,4 +1173,21 @@ DefineEngineMethod(GuiInspectorTypeImageAssetPtr, setIsDeleteBtnVisible, void, (
|
|||
{
|
||||
object->setIsDeleteBtnVisible(isVisible);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
IMPLEMENT_CONOBJECT(GuiInspectorTypeImageAssetRef);
|
||||
|
||||
ConsoleDocClass(GuiInspectorTypeImageAssetRef,
|
||||
"@brief Inspector field type for AssetRef<ImageAsset> fields\n\n"
|
||||
"Editor use only.\n\n"
|
||||
"@internal"
|
||||
);
|
||||
|
||||
void GuiInspectorTypeImageAssetRef::consoleInit()
|
||||
{
|
||||
Parent::consoleInit();
|
||||
|
||||
ConsoleBaseType::getType(TypeImageAssetRef)->setInspectorFieldType("GuiInspectorTypeImageAssetRef");
|
||||
}
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -114,7 +114,10 @@ public:
|
|||
};
|
||||
|
||||
static StringTableEntry smNoImageAssetFallback;
|
||||
static AssetPtr<ImageAsset> smNoImageAssetFallbackAssetPtr;
|
||||
|
||||
static StringTableEntry smNamedTargetAssetFallback;
|
||||
static AssetPtr<ImageAsset> smNamedTargetAssetFallbackAssetPtr;
|
||||
|
||||
enum ImageAssetErrCode
|
||||
{
|
||||
|
|
@ -193,6 +196,17 @@ public:
|
|||
|
||||
static U32 getAssetByFilename(StringTableEntry fileName, AssetPtr<ImageAsset>* imageAsset);
|
||||
static StringTableEntry getAssetIdByFilename(StringTableEntry fileName);
|
||||
|
||||
static StringTableEntry getAssetIdFromFilePath(StringTableEntry filePath);
|
||||
|
||||
/// Returns true if the given value follows the named target naming convention:
|
||||
/// ($backBuffer, #color)
|
||||
static bool isNamedTarget(StringTableEntry name) { return name != NULL && name != StringTable->EmptyString() && (name[0] == '$' || name[0] == '#'); }
|
||||
|
||||
/// Resolves a named render target ($backBuffer, #color) to an asset
|
||||
/// pointer, binding/creating a private ImageAsset if needed.
|
||||
static AssetPtr<ImageAsset> getNamedTargetAssetPtr(StringTableEntry filePath);
|
||||
|
||||
static U32 getAssetById(StringTableEntry assetId, AssetPtr<ImageAsset>* imageAsset);
|
||||
static U32 getAssetById(String assetId, AssetPtr<ImageAsset>* imageAsset) { return getAssetById(assetId.c_str(), imageAsset); };
|
||||
|
||||
|
|
@ -228,267 +242,8 @@ protected:
|
|||
DECLARE_STRUCT(AssetPtr<ImageAsset>)
|
||||
DefineConsoleType(TypeImageAssetPtr, AssetPtr<ImageAsset> )
|
||||
|
||||
DECLARE_STRUCT(AssetRef<ImageAsset>)
|
||||
DefineConsoleType(TypeImageAssetRef, AssetRef<ImageAsset>)
|
||||
|
||||
typedef ImageAsset::ImageTypes ImageAssetType;
|
||||
DefineEnumType(ImageAssetType);
|
||||
|
||||
#pragma region Refactor Asset Macros
|
||||
|
||||
#define DECLARE_IMAGEASSET(className, name, profile) \
|
||||
private: \
|
||||
AssetPtr<ImageAsset> m##name##Asset; \
|
||||
StringTableEntry m##name##File = StringTable->EmptyString(); \
|
||||
public: \
|
||||
void _set##name(StringTableEntry _in){ \
|
||||
if(m##name##Asset.getAssetId() == _in) \
|
||||
return; \
|
||||
if(get##name##File() == _in) \
|
||||
return; \
|
||||
if(_in == NULL || !String::compare(_in,StringTable->EmptyString())) \
|
||||
{ \
|
||||
m##name##Asset = NULL; \
|
||||
m##name##File = ""; \
|
||||
return; \
|
||||
} \
|
||||
if(!AssetDatabase.isDeclaredAsset(_in)) \
|
||||
{ \
|
||||
StringTableEntry imageAssetId = StringTable->EmptyString(); \
|
||||
AssetQuery query; \
|
||||
S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
|
||||
if (foundAssetcount != 0) \
|
||||
{ \
|
||||
imageAssetId = query.mAssetList[0]; \
|
||||
} \
|
||||
else if(Torque::FS::IsFile(_in) || (_in[0] == '$' || _in[0] == '#')) \
|
||||
{ \
|
||||
imageAssetId = ImageAsset::getAssetIdByFilename(_in); \
|
||||
if (imageAssetId == ImageAsset::smNoImageAssetFallback) \
|
||||
{ \
|
||||
ImageAsset* privateImage = new ImageAsset(); \
|
||||
privateImage->setImageFile(_in); \
|
||||
imageAssetId = AssetDatabase.addPrivateAsset(privateImage); \
|
||||
} \
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
Con::warnf("%s::%s: Could not find asset for: %s using fallback", #className, #name, _in); \
|
||||
imageAssetId = ImageAsset::smNoImageAssetFallback; \
|
||||
} \
|
||||
m##name##Asset = imageAssetId; \
|
||||
m##name##File = _in; \
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
m##name##Asset = _in; \
|
||||
m##name##File = get##name##File(); \
|
||||
} \
|
||||
}; \
|
||||
\
|
||||
inline StringTableEntry _get##name(void) const { return m##name##Asset.getAssetId(); } \
|
||||
GFXTexHandle get##name() { return m##name##Asset.notNull() ? m##name##Asset->getTexture(&profile) : NULL; } \
|
||||
AssetPtr<ImageAsset> get##name##Asset(void) { return m##name##Asset; } \
|
||||
static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data)); return false;} \
|
||||
StringTableEntry get##name##File(){ return m##name##Asset.notNull() ? m##name##Asset->getImageFile() : ""; }
|
||||
|
||||
|
||||
#define DECLARE_IMAGEASSET_NET(className, name, profile, mask) \
|
||||
private: \
|
||||
AssetPtr<ImageAsset> m##name##Asset; \
|
||||
StringTableEntry m##name##File = StringTable->EmptyString(); \
|
||||
public: \
|
||||
void _set##name(StringTableEntry _in){ \
|
||||
if(m##name##Asset.getAssetId() == _in) \
|
||||
return; \
|
||||
if(get##name##File() == _in) \
|
||||
return; \
|
||||
if(_in == NULL || !String::compare(_in,StringTable->EmptyString())) \
|
||||
{ \
|
||||
m##name##Asset = NULL; \
|
||||
m##name##File = ""; \
|
||||
setMaskBits(mask); \
|
||||
return; \
|
||||
} \
|
||||
if(!AssetDatabase.isDeclaredAsset(_in)) \
|
||||
{ \
|
||||
StringTableEntry imageAssetId = StringTable->EmptyString(); \
|
||||
AssetQuery query; \
|
||||
S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
|
||||
if (foundAssetcount != 0) \
|
||||
{ \
|
||||
imageAssetId = query.mAssetList[0]; \
|
||||
} \
|
||||
else if(Torque::FS::IsFile(_in) || (_in[0] == '$' || _in[0] == '#')) \
|
||||
{ \
|
||||
imageAssetId = ImageAsset::getAssetIdByFilename(_in); \
|
||||
if (imageAssetId == ImageAsset::smNoImageAssetFallback) \
|
||||
{ \
|
||||
ImageAsset* privateImage = new ImageAsset(); \
|
||||
privateImage->setImageFile(_in); \
|
||||
imageAssetId = AssetDatabase.addPrivateAsset(privateImage); \
|
||||
} \
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
Con::warnf("%s::%s: Could not find asset for: %s using fallback", #className, #name, _in); \
|
||||
imageAssetId = ImageAsset::smNoImageAssetFallback; \
|
||||
} \
|
||||
m##name##Asset = imageAssetId; \
|
||||
m##name##File = _in; \
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
m##name##Asset = _in; \
|
||||
m##name##File = get##name##File(); \
|
||||
} \
|
||||
setMaskBits(mask); \
|
||||
}; \
|
||||
\
|
||||
inline StringTableEntry _get##name(void) const { return m##name##Asset.getAssetId(); } \
|
||||
GFXTexHandle get##name() { return m##name##Asset.notNull() ? m##name##Asset->getTexture(&profile) : NULL; } \
|
||||
AssetPtr<ImageAsset> get##name##Asset(void) { return m##name##Asset; } \
|
||||
static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data)); return false;} \
|
||||
StringTableEntry get##name##File(){ return m##name##Asset.notNull() ? m##name##Asset->getImageFile() : ""; }
|
||||
|
||||
|
||||
#define INITPERSISTFIELD_IMAGEASSET(name, consoleClass, docs) \
|
||||
addProtectedField(assetText(name, Asset), TypeImageAssetPtr, Offset(m##name##Asset, consoleClass), _set##name##Data, &defaultProtectedGetFn, assetDoc(name, asset docs.)); \
|
||||
addProtectedField(assetText(name, File), TypeFilename, Offset(m##name##File, consoleClass), _set##name##Data, &defaultProtectedGetFn, assetDoc(name, file docs.), AbstractClassRep::FIELD_HideInInspectors);
|
||||
|
||||
|
||||
#define DECLARE_IMAGEASSET_ARRAY(className, name, profile, max) \
|
||||
private: \
|
||||
AssetPtr<ImageAsset> m##name##Asset[max]; \
|
||||
StringTableEntry m##name##File[max] = {StringTable->EmptyString() }; \
|
||||
public: \
|
||||
void _set##name(StringTableEntry _in, const U32& index){ \
|
||||
if(m##name##Asset[index].getAssetId() == _in) \
|
||||
return; \
|
||||
if(get##name##File(index) == _in) \
|
||||
return; \
|
||||
if(_in == NULL || !String::compare(_in,StringTable->EmptyString())) \
|
||||
{ \
|
||||
m##name##Asset[index] = NULL; \
|
||||
m##name##File[index] = ""; \
|
||||
return; \
|
||||
} \
|
||||
if(!AssetDatabase.isDeclaredAsset(_in)) \
|
||||
{ \
|
||||
StringTableEntry imageAssetId = StringTable->EmptyString(); \
|
||||
AssetQuery query; \
|
||||
S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
|
||||
if (foundAssetcount != 0) \
|
||||
{ \
|
||||
imageAssetId = query.mAssetList[0]; \
|
||||
} \
|
||||
else if(Torque::FS::IsFile(_in) || (_in[0] == '$' || _in[0] == '#')) \
|
||||
{ \
|
||||
imageAssetId = ImageAsset::getAssetIdByFilename(_in); \
|
||||
if (imageAssetId == ImageAsset::smNoImageAssetFallback) \
|
||||
{ \
|
||||
ImageAsset* privateImage = new ImageAsset(); \
|
||||
privateImage->setImageFile(_in); \
|
||||
imageAssetId = AssetDatabase.addPrivateAsset(privateImage); \
|
||||
} \
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
Con::warnf("%s::%s: Could not find asset for: %s using fallback", #className, #name, _in); \
|
||||
imageAssetId = ImageAsset::smNoImageAssetFallback; \
|
||||
} \
|
||||
m##name##Asset[index] = imageAssetId; \
|
||||
m##name##File[index] = _in; \
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
m##name##Asset[index] = _in; \
|
||||
m##name##File[index] = get##name##File(index); \
|
||||
} \
|
||||
}; \
|
||||
\
|
||||
inline StringTableEntry _get##name(const U32& index) const { return m##name##Asset[index].getAssetId(); } \
|
||||
GFXTexHandle get##name(const U32& index) { return get##name(&profile, index); } \
|
||||
GFXTexHandle get##name(GFXTextureProfile* requestedProfile, const U32& index) { return m##name##Asset[index].notNull() ? m##name##Asset[index]->getTexture(requestedProfile) : NULL; }\
|
||||
AssetPtr<ImageAsset> get##name##Asset(const U32& index) { return m##name##Asset[index]; } \
|
||||
static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data), dAtoi(index)); return false;}\
|
||||
StringTableEntry get##name##File(const U32& idx){ return m##name##Asset[idx].notNull() ? m##name##Asset[idx]->getImageFile() : ""; }
|
||||
|
||||
|
||||
#define DECLARE_IMAGEASSET_ARRAY_NET(className, name, profile, max, mask) \
|
||||
private: \
|
||||
AssetPtr<ImageAsset> m##name##Asset[max]; \
|
||||
StringTableEntry m##name##File[max] = {StringTable->EmptyString() }; \
|
||||
public: \
|
||||
void _set##name(StringTableEntry _in, const U32& index){ \
|
||||
if(m##name##Asset[index].getAssetId() == _in) \
|
||||
return; \
|
||||
if(get##name##File(index) == _in) \
|
||||
return; \
|
||||
if(_in == NULL || !String::compare(_in,StringTable->EmptyString())) \
|
||||
{ \
|
||||
m##name##Asset[index] = NULL; \
|
||||
m##name##File[index] = ""; \
|
||||
setMaskBits(mask); \
|
||||
return; \
|
||||
} \
|
||||
if(!AssetDatabase.isDeclaredAsset(_in)) \
|
||||
{ \
|
||||
StringTableEntry imageAssetId = StringTable->EmptyString(); \
|
||||
AssetQuery query; \
|
||||
S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
|
||||
if (foundAssetcount != 0) \
|
||||
{ \
|
||||
imageAssetId = query.mAssetList[0]; \
|
||||
} \
|
||||
else if(Torque::FS::IsFile(_in) || (_in[0] == '$' || _in[0] == '#')) \
|
||||
{ \
|
||||
imageAssetId = ImageAsset::getAssetIdByFilename(_in); \
|
||||
if (imageAssetId == ImageAsset::smNoImageAssetFallback) \
|
||||
{ \
|
||||
ImageAsset* privateImage = new ImageAsset(); \
|
||||
privateImage->setImageFile(_in); \
|
||||
imageAssetId = AssetDatabase.addPrivateAsset(privateImage); \
|
||||
} \
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
Con::warnf("%s::%s: Could not find asset for: %s using fallback", #className, #name, _in); \
|
||||
imageAssetId = ImageAsset::smNoImageAssetFallback; \
|
||||
} \
|
||||
m##name##Asset[index] = imageAssetId; \
|
||||
m##name##File[index] = _in; \
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
m##name##Asset[index] = _in; \
|
||||
m##name##File[index] = get##name##File(index); \
|
||||
} \
|
||||
setMaskBits(mask); \
|
||||
}; \
|
||||
\
|
||||
inline StringTableEntry _get##name(const U32& index) const { return m##name##Asset[index].getAssetId(); } \
|
||||
GFXTexHandle get##name(const U32& index) { return m##name##Asset[index].notNull() ? m##name##Asset[index]->getTexture(&profile) : NULL; } \
|
||||
GFXTexHandle get##name(GFXTextureProfile* requestedProfile, const U32& index) { return m##name##Asset[index].notNull() ? m##name##Asset[index]->getTexture(requestedProfile) : NULL; }\
|
||||
AssetPtr<ImageAsset> get##name##Asset(const U32& index) { return m##name##Asset[index]; } \
|
||||
static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data), dAtoi(index)); return false;}\
|
||||
StringTableEntry get##name##File(const U32& idx){ return m##name##Asset[idx].notNull() ? m##name##Asset[idx]->getImageFile() : ""; }
|
||||
|
||||
|
||||
#define INITPERSISTFIELD_IMAGEASSET_ARRAY(name, arraySize, consoleClass, docs) \
|
||||
addProtectedField(assetText(name, Asset), TypeImageAssetPtr, Offset(m##name##Asset, consoleClass), _set##name##Data, &defaultProtectedGetFn, arraySize, assetDoc(name, asset docs.));
|
||||
|
||||
#define DEF_IMAGEASSET_ARRAY_BINDS(className,name, max)\
|
||||
DefineEngineMethod(className, get##name, const char*, (S32 index), , "get name")\
|
||||
{\
|
||||
return object->get##name##Asset(index).notNull() ? object->get##name##Asset(index)->getImageFile() : ""; \
|
||||
}\
|
||||
DefineEngineMethod(className, get##name##Asset, const char*, (S32 index), , assetText(name, asset reference))\
|
||||
{\
|
||||
if(index >= max || index < 0)\
|
||||
return "";\
|
||||
return object->_get##name(index); \
|
||||
}\
|
||||
DefineEngineMethod(className, set##name, void, (const char* map, S32 index), , assetText(name,assignment. first tries asset then flat file.))\
|
||||
{\
|
||||
object->_set##name(StringTable->insert(map), index);\
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
|
|
|||
|
|
@ -51,4 +51,13 @@ public:
|
|||
DECLARE_CONOBJECT(GuiInspectorTypeImageAssetId);
|
||||
static void consoleInit();
|
||||
};
|
||||
|
||||
class GuiInspectorTypeImageAssetRef : public GuiInspectorTypeImageAssetPtr
|
||||
{
|
||||
typedef GuiInspectorTypeImageAssetPtr Parent;
|
||||
public:
|
||||
|
||||
DECLARE_CONOBJECT(GuiInspectorTypeImageAssetRef);
|
||||
static void consoleInit();
|
||||
};
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -685,7 +685,7 @@ void GuiInspectorTypeMaterialAssetPtr::setPreviewImage(StringTableEntry assetId)
|
|||
MaterialAsset* matAsset = AssetDatabase.acquireAsset<MaterialAsset>(assetId);
|
||||
if (matAsset && matAsset->getMaterialDefinition())
|
||||
{
|
||||
mPreviewImage->_setBitmap(matAsset->getMaterialDefinition()->_getDiffuseMap(0));
|
||||
mPreviewImage->_setBitmap(matAsset->getMaterialDefinition()->getDiffuseMapAssetId(0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2982,27 +2982,27 @@ Torque::Path AssetImporter::importMaterialAsset(AssetImportObject* assetItem)
|
|||
|
||||
if (imageType == ImageAsset::ImageTypes::Albedo || childItem->imageSuffixType.isEmpty())
|
||||
{
|
||||
newMat->_setDiffuseMap(assetMapFillInStr,0);
|
||||
newMat->setDiffuseMap(assetMapFillInStr,0);
|
||||
}
|
||||
else if (imageType == ImageAsset::ImageTypes::Normal)
|
||||
{
|
||||
newMat->_setNormalMap(assetMapFillInStr, 0);
|
||||
newMat->setNormalMap(assetMapFillInStr, 0);
|
||||
}
|
||||
else if (imageType == ImageAsset::ImageTypes::ORMConfig)
|
||||
{
|
||||
newMat->_setORMConfigMap(assetMapFillInStr, 0);
|
||||
newMat->setORMConfigMap(assetMapFillInStr, 0);
|
||||
}
|
||||
else if (imageType == ImageAsset::ImageTypes::Metalness)
|
||||
{
|
||||
newMat->_setMetalMap(assetMapFillInStr, 0);
|
||||
newMat->setMetalMap(assetMapFillInStr, 0);
|
||||
}
|
||||
else if (imageType == ImageAsset::ImageTypes::AO)
|
||||
{
|
||||
newMat->_setAOMap(assetMapFillInStr, 0);
|
||||
newMat->setAOMap(assetMapFillInStr, 0);
|
||||
}
|
||||
else if (imageType == ImageAsset::ImageTypes::Roughness)
|
||||
{
|
||||
newMat->_setRoughMap(assetMapFillInStr, 0);
|
||||
newMat->setRoughMap(assetMapFillInStr, 0);
|
||||
hasRoughness = true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue