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Finished up splash screen implementation.
* Added stub methods for non-Windows platforms * Move canvas show to after tools have loaded * Fix a tab
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9 changed files with 43 additions and 13 deletions
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@ -2716,6 +2716,6 @@ ConsoleMethod( GuiCanvas, hideWindow, void, 2, 2, "" )
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return;
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object->getPlatformWindow()->hide();
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WindowManager->setDisplayWindow(false);
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WindowManager->setDisplayWindow(false);
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object->getPlatformWindow()->setDisplayWindow(false);
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}
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@ -70,6 +70,11 @@ bool Platform::displaySplashWindow()
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return false;
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}
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bool Platform::closeSplashWindow()
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{
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return false;
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}
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#pragma mark ---- File IO ----
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//-----------------------------------------------------------------------------
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bool dPathCopy(const char* source, const char* dest, bool nooverwrite)
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@ -93,6 +93,7 @@ void Platform::openFile(const char *path) { }
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// window
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bool Platform::displaySplashWindow(String path) { return false; }
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bool Platform::closeSplashWindow() { return false; }
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// font
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PlatformFont *createPlatformFont(const char *name, U32 size, U32 charset) { return NULL; }
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