Merge branch 'development' into style-cleanup

Conflicts:
	Engine/source/console/astNodes.cpp
	Engine/source/console/codeBlock.cpp
	Engine/source/console/compiledEval.cpp
	Engine/source/ts/collada/colladaAppMesh.cpp
	Engine/source/ts/tsShape.cpp
	Engine/source/ts/tsShapeConstruct.cpp
This commit is contained in:
Daniel Buckmaster 2014-12-15 12:15:55 +11:00
commit 33ff180593
2053 changed files with 172002 additions and 69530 deletions

View file

@ -162,7 +162,7 @@ ConsoleFunction( loadColladaLights, bool, 2, 4,
"@ingroup Editors\n"
"@internal")
{
Torque::Path path(argv[1]);
Torque::Path path((const char*)argv[1]);
// Optional group to add the lights to. Create if it does not exist, and use
// the MissionGroup if not specified.
@ -172,7 +172,7 @@ ConsoleFunction( loadColladaLights, bool, 2, 4,
if (!Sim::findObject(argv[2], group)) {
// Create the group if it could not be found
group = new SimGroup;
if (group->registerObject(argv[2])) {
if (group->registerObject((const char*)argv[2])) {
if (missionGroup)
missionGroup->addObject(group);
}