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Merge branch 'development' into style-cleanup
Conflicts: Engine/source/console/astNodes.cpp Engine/source/console/codeBlock.cpp Engine/source/console/compiledEval.cpp Engine/source/ts/collada/colladaAppMesh.cpp Engine/source/ts/tsShape.cpp Engine/source/ts/tsShapeConstruct.cpp
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commit
33ff180593
2053 changed files with 172002 additions and 69530 deletions
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@ -331,7 +331,7 @@ void BlobShadow::render( F32 camDist, const TSRenderState &rdata )
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world.mul(mLightToWorld);
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GFX->setWorldMatrix(world);
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GFX->disableShaders();
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GFX->setupGenericShaders(GFXDevice::GSModColorTexture);
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GFX->setStateBlock(mShadowSB);
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GFX->setTexture(0, smGenericShadowTexture);
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