mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-09 07:20:40 +00:00
more gfx shadowvar cleanups
This commit is contained in:
parent
aad3578d1c
commit
33ebe34440
4 changed files with 9 additions and 9 deletions
|
|
@ -350,7 +350,7 @@ void DeferredBumpFeatGLSL::processPix( Vector<ShaderComponent*> &componentList,
|
|||
|
||||
if (fd.features.hasFeature(MFT_DetailNormalMap))
|
||||
{
|
||||
Var *bumpMap = (Var*)LangElement::find("detailBumpMap");
|
||||
bumpMap = (Var*)LangElement::find("detailBumpMap");
|
||||
if (!bumpMap) {
|
||||
bumpMap = new Var;
|
||||
bumpMap->setType("sampler2D");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue