Fixed misspelling of dragCoefficient property

As noted in issue #1501, the dragCoefficient property was misspelled in multiple locations as "dragCoeffiecient"
This corrects the spelling in all of those locations.
This commit is contained in:
AlexBarys 2017-04-23 19:26:25 -04:00
parent ea3eb65efd
commit 3336fa11ee
4 changed files with 12 additions and 12 deletions

View file

@ -28,7 +28,7 @@ datablock SFXProfile(RocketLauncherExplosionSound)
datablock ParticleData(RocketDebrisTrailParticle)
{
textureName = "data/FPSGameplay/art/particles/impact";
dragCoeffiecient = 0;
dragCoefficient = 0;
inheritedVelFactor = 0.0;
constantAcceleration = 0.0;
lifetimeMS = 1200;//1000;