From 830ab77628c197fee47e44871b85d7283d3bc639 Mon Sep 17 00:00:00 2001 From: Anis Date: Tue, 2 Dec 2014 13:39:57 +0100 Subject: [PATCH] Fixed a crash and memory leak on the ribbon code OpenGL needs to unlock buffers on inverse order to work. --- Engine/source/T3D/fx/ribbon.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Engine/source/T3D/fx/ribbon.cpp b/Engine/source/T3D/fx/ribbon.cpp index 49150711e..7f3fd8d2e 100644 --- a/Engine/source/T3D/fx/ribbon.cpp +++ b/Engine/source/T3D/fx/ribbon.cpp @@ -672,9 +672,9 @@ void Ribbon::createBuffers(SceneRenderState *state, GFXVertexBufferHandle