From 321c25a4016b8cd29147c238e17fd853f33c2865 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Fri, 2 Oct 2020 14:16:27 -0500 Subject: [PATCH] profiler tracking name collision fix --- Engine/source/T3D/rigidShape.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/T3D/rigidShape.cpp b/Engine/source/T3D/rigidShape.cpp index be90687f0..4241f384d 100644 --- a/Engine/source/T3D/rigidShape.cpp +++ b/Engine/source/T3D/rigidShape.cpp @@ -1072,7 +1072,7 @@ void RigidShape::enableCollision() void RigidShape::updatePos(F32 dt) { - PROFILE_SCOPE(Vehicle_UpdatePos); + PROFILE_SCOPE(RigidShape_UpdatePos); Point3F origVelocity = mRigid.linVelocity;