revert portions to a previously demonstrated to work state...

This commit is contained in:
AzaezelX 2025-02-17 19:55:23 -06:00
parent 329ffab86c
commit 315f05ea47
3 changed files with 15 additions and 54 deletions

View file

@ -312,12 +312,8 @@ class ThermalErosionAction : public TerrainAction
{
mNoise.setSeed( 1 );//Sim::getCurrentTime() );
mNoiseData.setSize(mNoiseSize * mNoiseSize);
mTerrainHeights.setSize(mNoiseSize * mNoiseSize);
mNoise.fBm(&mNoiseData, mNoiseSize, 12, 1.0f, 5.0f);
//Vector<F32> scratch = mNoiseData;
//mNoise.rigidMultiFractal( &mNoiseData, &scratch, TerrainBlock::BlockSize, 12, 1.0f, 5.0f );
mNoise.getMinMax(&mNoiseData, &mMinMaxNoise.x, &mMinMaxNoise.y, mNoiseSize);
mScale = 1.5f / (mMinMaxNoise.x - mMinMaxNoise.y);
}
@ -328,9 +324,7 @@ class ThermalErosionAction : public TerrainAction
const U32 mNoiseSize;
Noise2D mNoise;
Vector<F32> mNoiseData;
Vector<F32> mTerrainHeights;
Point2F mMinMaxNoise;
Point2I mSelectionOrigin;
F32 mScale;
};