Add support for rendering particles to the glow buffer

This commit is contained in:
LukasPJ 2014-11-28 23:34:26 +01:00
parent c08413ffde
commit 30a8401d14
11 changed files with 179 additions and 63 deletions

View file

@ -392,6 +392,8 @@ struct ParticleRenderInst : public RenderInst
/// The total particle count to render.
S32 count;
bool glow;
/// The combined model, camera, and projection transform.
const MatrixF *modelViewProj;