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Add support for rendering particles to the glow buffer
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11 changed files with 179 additions and 63 deletions
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@ -392,6 +392,8 @@ struct ParticleRenderInst : public RenderInst
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/// The total particle count to render.
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S32 count;
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bool glow;
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/// The combined model, camera, and projection transform.
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const MatrixF *modelViewProj;
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