setaicontroller: use Ids

get rid of duplicated mMoveDestination
This commit is contained in:
AzaezelX 2025-04-15 18:01:18 -05:00
parent 201b7bf695
commit 2fe36a571b
5 changed files with 13 additions and 13 deletions

View file

@ -763,7 +763,7 @@ public:
void setMomentum(const Point3F &momentum) override;
bool displaceObject(const Point3F& displaceVector) override;
virtual bool getAIMove(Move*);
bool setAIController(const char* controller);
bool setAIController(S32 controller);
AIController* getAIController() { return mAIController; };
bool checkDismountPosition(const MatrixF& oldPos, const MatrixF& newPos); ///< Is it safe to dismount here?