* BugFix: Corrections to allow the Windows build to work correctly with D3D11.

* BugFix: Corrections to allow executables and libraries to build in the game directory without an install.
This commit is contained in:
Robert MacGregor 2022-05-30 14:22:59 -04:00
parent 49204fa88d
commit 2ee56751dd
6 changed files with 88 additions and 43 deletions

View file

@ -41,9 +41,6 @@
/// Human readable application version string.
#define TORQUE_APP_VERSION_STRING "@TORQUE_APP_VERSION_STRING@"
/// Define me if you want to enable Arcane FX support.
#cmakedefine TORQUE_AFX_ENABLED
/// Define me if you want path case insensitivity support on POSIX systems. Does nothing on Windows.
#cmakedefine TORQUE_POSIX_PATH_CASE_INSENSITIVE
@ -89,7 +86,6 @@
// Define me if this build is a tools build
#cmakedefine TORQUE_PLAYER
#cmakedefine TORQUE_TOOLS
/// Define me if you want to enable the profiler.
/// See also the TORQUE_SHIPPING block below