From 2eca491961771c45507927108f270a853f028ce2 Mon Sep 17 00:00:00 2001 From: LuisAntonRebollo Date: Sun, 15 Feb 2015 12:33:00 +0100 Subject: [PATCH] Fix Bullet compilation. --- Engine/source/T3D/physics/bullet/bt.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Engine/source/T3D/physics/bullet/bt.h b/Engine/source/T3D/physics/bullet/bt.h index b2c514ff5..394fdc7de 100644 --- a/Engine/source/T3D/physics/bullet/bt.h +++ b/Engine/source/T3D/physics/bullet/bt.h @@ -24,10 +24,14 @@ #define _BULLET_H_ // NOTE: We set these defines which bullet needs here. -#ifdef TORQUE_OS_WIN +#if defined TORQUE_OS_WIN && !defined(WIN32) #define WIN32 #endif +#ifdef TORQUE_CPU_X86 +#define __BT_SKIP_UINT64_H +#endif + // NOTE: All the Bullet includes we use should be here and // nowhere else.... beware!