Update mathTypes.cpp

fix matrix types, should of been using columns not the rows
This commit is contained in:
marauder2k7 2025-04-10 08:13:10 +01:00
parent ee4acc98fe
commit 2e64d36382

View file

@ -390,15 +390,20 @@ ImplementConsoleTypeCasters( TypeMatrixF, MatrixF )
ConsoleGetType( TypeMatrixF )
{
MatrixF* mat = (MatrixF*)dptr;
Point3F col0, col1, col2;
mat->getColumn(0, &col0);
mat->getColumn(1, &col1);
mat->getColumn(2, &col2);
static const U32 bufSize = 256;
char* buffer = Con::getReturnBuffer(bufSize);
F32* mat = (F32*)dptr;
buffer = PropertyInfo::FormatPropertyBuffer<F32, 3>(mat + 0, buffer, bufSize);
buffer = PropertyInfo::FormatPropertyBuffer<F32, 3>(col0, buffer, bufSize);
*buffer++ = ' ';
buffer = PropertyInfo::FormatPropertyBuffer<F32, 3>(mat + 4, buffer, bufSize);
buffer = PropertyInfo::FormatPropertyBuffer<F32, 3>(col1, buffer, bufSize);
*buffer++ = ' ';
buffer = PropertyInfo::FormatPropertyBuffer<F32, 3>(mat + 8, buffer, bufSize);
buffer = PropertyInfo::FormatPropertyBuffer<F32, 3>(col2, buffer, bufSize);
*buffer = '\0'; // null-terminate just in case
return buffer;
@ -433,16 +438,24 @@ ConsoleMappedType(MatrixPosition, TypeMatrixPosition, Point3F, MatrixF, "")
ConsoleGetType( TypeMatrixPosition )
{
F32* mat = (F32*)dptr;
const char* buff = PropertyInfo::FormatProperty<F32, 4>(mat + 8);
return buff;
F32* col = (F32*)dptr + 3;
static const U32 bufSize = 256;
char* returnBuffer = Con::getReturnBuffer(bufSize);
Point4F pos(col[0], col[4], col[8], col[12]);
if (col[12] == 1.0f)
returnBuffer = PropertyInfo::FormatPropertyBuffer<F32, 3>(&pos, returnBuffer, bufSize);
else
returnBuffer = PropertyInfo::FormatPropertyBuffer<F32, 4>(&pos, returnBuffer, bufSize);
return returnBuffer;
}
ConsoleSetType( TypeMatrixPosition )
{
if (argc >= 1)
{
F32 parsed[4] = { 1.0f }; // default all to 1.0f
F32 parsed[4] = { 0.0f, 0.0f, 0.0f, 1.0f };
// Combine argv into a single space-separated string if argc > 1
char buffer[256] = { 0 };
dStrncpy(buffer, *argv, sizeof(buffer));