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Optionally allow to treat script assert as warning
This commit allows us to treat variable use before assign errors and local variables inside of the global scope as warnings instead of asserts. This will allow for easier porting of legacy scripts. It is highly recommended use this as an aid to port scripts, but can be used in production if needbe.
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parent
b5bd242e23
commit
2e03108856
6 changed files with 60 additions and 12 deletions
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@ -274,6 +274,7 @@ static Vector< String > sInstantGroupStack( __FILE__, __LINE__ );
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static DataChunker consoleLogChunker;
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static Vector<ConsoleLogEntry> consoleLog(__FILE__, __LINE__);
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static bool consoleLogLocked;
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bool scriptWarningsAsAsserts = true;
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static bool logBufferEnabled=true;
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static S32 printLevel = 10;
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static FileStream consoleLogFile;
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@ -353,7 +354,7 @@ void init()
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ConsoleConstructor::setup();
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// Set up the parser(s)
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CON_ADD_PARSER(CMD, TORQUE_SCRIPT_EXTENSION, true); // TorqueScript
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CON_ADD_PARSER(CMD, (char*)TORQUE_SCRIPT_EXTENSION, true); // TorqueScript
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// Setup the console types.
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ConsoleBaseType::initialize();
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@ -377,6 +378,7 @@ void init()
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addVariable("Con::objectCopyFailures", TypeS32, &gObjectCopyFailures, "If greater than zero then it counts the number of object creation "
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"failures based on a missing copy object and does not report an error..\n"
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"@ingroup Console\n");
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addVariable("Con::scriptWarningsAsAsserts", TypeBool, &scriptWarningsAsAsserts, "If true, script warnings (outside of syntax errors) will be treated as fatal asserts.");
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// Current script file name and root
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addVariable( "Con::File", TypeString, &gCurrentFile, "The currently executing script file.\n"
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