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Always use the latest eye pose data from the HMD
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2 changed files with 10 additions and 1 deletions
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@ -135,6 +135,7 @@ struct OpenVRRenderState
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void renderPreview();
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void reset(vr::IVRSystem* hmd);
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void updateHMDProjection();
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};
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class OpenVRProvider : public IDisplayDevice, public IInputDevice
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