Fixes and cleans up various issues and error spam for core and tools folders

Also:
Fixes error spam about CreatorIconArray
Fixes error spam about duplicate uses of various materials
Converts a number of materials to be packed into the mat assets for cleanliness and preventing unwanted duplicate exec's
Removed some extraneous misconvert '.asset.taml' files
Fixes 'cannot compile shader' error when trying to use the viz modes
Fixed a some instances of guiControlProfiles not being actually defined
Fixed some instances of guiControlProfiles being duplicated
This commit is contained in:
JeffR 2022-03-17 02:43:18 -05:00
parent 0fad36787f
commit 2c999008f1
87 changed files with 373 additions and 1245 deletions

View file

@ -698,22 +698,6 @@ new GuiControlProfile( ToolsGuiFormProfile : ToolsGuiTextProfile )
// ----------------------------------------------------------------------------
singleton GuiControlProfile( GuiEditorClassProfile )
{
opaque = true;
fillColor = "232 232 232";
border = 1;
borderColor = "42 42 42 140";
borderColorHL = "127 127 127";
fontColor = "215 215 215";
fontColorHL = "50 50 50";
fixedExtent = true;
justify = "center";
bitmapAsset = "ToolsModule:scrollBar_image";
hasBitmapArray = true;
category = "Editor";
};
singleton GuiControlProfile( GuiBackFillProfile )
{
opaque = true;
@ -1246,3 +1230,11 @@ singleton GuiControlProfile (IconDropdownProfile)
fillColor = EditorSettings.value("Theme/headerColor");
};
//
singleton GuiControlProfile (GuiSimpleBorderProfile)
{
opaque = false;
border = 1;
category = "Editor";
};