add an explicit interpolatetick back in to flyingvehicle

fixe sounds not moving along with it
This commit is contained in:
AzaezelX 2023-01-23 20:03:02 -06:00
parent 23895e365a
commit 2c21c4ebd7
2 changed files with 10 additions and 0 deletions

View file

@ -187,6 +187,7 @@ class FlyingVehicle: public Vehicle
bool onAdd();
void onRemove();
void interpolateTick(F32 dt);
void advanceTime(F32 dt);
void writePacketData(GameConnection *conn, BitStream *stream);