Implementation of reflection and skylight probes.

Moves lighting math to the diffuse/specular two-channel logic.
This commit is contained in:
Areloch 2018-09-16 22:15:07 -05:00
parent 83dd55e851
commit 2be32ad737
102 changed files with 12346 additions and 1911 deletions

View file

@ -86,8 +86,6 @@ public:
MaterialOverrideDelegate& getMatOverrideDelegate() { return mMatOverrideDelegate; }
protected:
struct MainSortElem
{
RenderInst *inst;
@ -95,6 +93,7 @@ protected:
U32 key2;
};
protected:
void setRenderPass( RenderPassManager *rpm );
/// Called from derived bins to add additional