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Implementation of reflection and skylight probes.
Moves lighting math to the diffuse/specular two-channel logic.
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102 changed files with 12346 additions and 1911 deletions
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@ -497,7 +497,6 @@ enum GFXTextureTransformFlags
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// CodeReview: This number is used for the declaration of variables, but it
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// should *not* be used for any run-time purposes [7/2/2007 Pat]
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#define TEXTURE_STAGE_COUNT 32
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#define TEXTURE_STAGE_COUNT 16
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enum GFXSamplerState
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{
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