Eliminate unnecessary uses of ConsoleFunction

This commit is contained in:
Lukas Joergensen 2018-04-17 21:41:29 +02:00
parent 6be736ff85
commit 2bbc716db6
12 changed files with 103 additions and 158 deletions

View file

@ -21,7 +21,7 @@
//-----------------------------------------------------------------------------
#include "platform/platformInput.h"
#include "console/console.h"
#include "console/engineAPI.h"
#include "core/util/journal/process.h"
#include "windowManager/platformWindowMgr.h"
@ -97,16 +97,16 @@ void Input::init()
}
//------------------------------------------------------------------------------
ConsoleFunction( isJoystickDetected, bool, 1, 1, "isJoystickDetected()" )
DefineEngineFunction(isJoystickDetected, bool, (),, "")
{
return( SDL_NumJoysticks() > 0 );
return(SDL_NumJoysticks() > 0);
}
//------------------------------------------------------------------------------
ConsoleFunction( getJoystickAxes, const char*, 2, 2, "getJoystickAxes( instance )" )
DefineEngineFunction(getJoystickAxes, const char*, (const char* instance), , "")
{
// TODO SDL
return( "" );
return("");
}
//------------------------------------------------------------------------------