rest of virtuals removed

virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:40:22 +00:00
parent efbe5e90f5
commit 2b295fb7f0
454 changed files with 4162 additions and 4156 deletions

View file

@ -34,18 +34,18 @@ public:
aiAnimation *mAnim;
virtual void setActive(bool active);
void setActive(bool active) override;
virtual S32 getNumTriggers() const { return 0; }
virtual void getTrigger(S32 index, TSShape::Trigger& trigger) const { trigger.state = 0; }
S32 getNumTriggers() const override { return 0; }
void getTrigger(S32 index, TSShape::Trigger& trigger) const override { trigger.state = 0; }
virtual const char* getName() const { return mSequenceName.c_str(); }
const char* getName() const override { return mSequenceName.c_str(); }
F32 getStart() const { return seqStart; }
F32 getEnd() const { return seqEnd; }
F32 getStart() const override { return seqStart; }
F32 getEnd() const override { return seqEnd; }
void setEnd(F32 end) { seqEnd = end; }
virtual U32 getFlags() const;
virtual F32 getPriority() const;
virtual F32 getBlendRefTime() const;
U32 getFlags() const override;
F32 getPriority() const override;
F32 getBlendRefTime() const override;
};