rest of virtuals removed

virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:40:22 +00:00
parent efbe5e90f5
commit 2b295fb7f0
454 changed files with 4162 additions and 4156 deletions

View file

@ -69,25 +69,25 @@ public:
typedef NetEvent Parent;
ConnectionMessageEvent(U32 msg=0, U32 seq=0, U32 gc=0)
{ message = msg; sequence = seq; ghostCount = gc;}
void pack(NetConnection *, BitStream *bstream)
void pack(NetConnection *, BitStream *bstream) override
{
bstream->write(sequence);
bstream->writeInt(message, 3);
bstream->writeInt(ghostCount, NetConnection::GhostIdBitSize + 1);
}
void write(NetConnection *, BitStream *bstream)
void write(NetConnection *, BitStream *bstream) override
{
bstream->write(sequence);
bstream->writeInt(message, 3);
bstream->writeInt(ghostCount, NetConnection::GhostIdBitSize + 1);
}
void unpack(NetConnection *, BitStream *bstream)
void unpack(NetConnection *, BitStream *bstream) override
{
bstream->read(&sequence);
message = bstream->readInt(3);
ghostCount = bstream->readInt(NetConnection::GhostIdBitSize + 1);
}
void process(NetConnection *ps)
void process(NetConnection *ps) override
{
ps->handleConnectionMessage(message, sequence, ghostCount);
}
@ -790,7 +790,7 @@ public:
stream.setBuffer(buffer, inStream->getPosition());
stream.setPosition(inStream->getPosition());
}
void process(SimObject *object)
void process(SimObject *object) override
{
((NetConnection *) object)->sendPacket(&stream);
}