mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 07:04:36 +00:00
rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
parent
efbe5e90f5
commit
2b295fb7f0
454 changed files with 4162 additions and 4156 deletions
|
|
@ -94,15 +94,15 @@ public:
|
|||
//****************************************************************************
|
||||
// Accu Texture
|
||||
//****************************************************************************
|
||||
virtual void processVert(Vector<ShaderComponent*>& componentList,
|
||||
const MaterialFeatureData& fd);
|
||||
void processVert(Vector<ShaderComponent*>& componentList,
|
||||
const MaterialFeatureData& fd) override;
|
||||
|
||||
virtual void processPix(Vector<ShaderComponent*>& componentList,
|
||||
const MaterialFeatureData& fd);
|
||||
void processPix(Vector<ShaderComponent*>& componentList,
|
||||
const MaterialFeatureData& fd) override;
|
||||
|
||||
virtual Material::BlendOp getBlendOp() { return Material::LerpAlpha; }
|
||||
Material::BlendOp getBlendOp() override { return Material::LerpAlpha; }
|
||||
|
||||
virtual Resources getResources(const MaterialFeatureData& fd)
|
||||
Resources getResources(const MaterialFeatureData& fd) override
|
||||
{
|
||||
Resources res;
|
||||
res.numTex = 1;
|
||||
|
|
@ -110,12 +110,12 @@ public:
|
|||
return res;
|
||||
}
|
||||
|
||||
virtual void setTexData(Material::StageData& stageDat,
|
||||
void setTexData(Material::StageData& stageDat,
|
||||
const MaterialFeatureData& fd,
|
||||
RenderPassData& passData,
|
||||
U32& texIndex);
|
||||
U32& texIndex) override;
|
||||
|
||||
virtual String getName()
|
||||
String getName() override
|
||||
{
|
||||
return mOwner->getName();
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue