rest of virtuals removed

virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:40:22 +00:00
parent efbe5e90f5
commit 2b295fb7f0
454 changed files with 4162 additions and 4156 deletions

View file

@ -104,16 +104,16 @@ class SFXSound : public SFXSource,
}
// SFXSource.
virtual void _play();
virtual void _pause();
virtual void _stop();
virtual void _updateStatus();
virtual void _onParameterEvent( SFXParameter* parameter, SFXParameterEvent event );
virtual void _updateVolume( const MatrixF& listener );
virtual void _updatePitch();
virtual void _updatePriority();
virtual void _setMinMaxDistance( F32 min, F32 max );
virtual void _setCone( F32 innerAngle, F32 outerAngle, F32 outerVolume );
void _play() override;
void _pause() override;
void _stop() override;
void _updateStatus() override;
void _onParameterEvent( SFXParameter* parameter, SFXParameterEvent event ) override;
void _updateVolume( const MatrixF& listener ) override;
void _updatePitch() override;
void _updatePriority() override;
void _setMinMaxDistance( F32 min, F32 max ) override;
void _setCone( F32 innerAngle, F32 outerAngle, F32 outerVolume ) override;
public:
@ -131,10 +131,10 @@ class SFXSound : public SFXSource,
/// Return the current playback position in milliseconds.
/// @note For looping sources, this returns the position in the current cycle.
U32 getPosition() const;
U32 getPosition() const override;
/// Set the current playback position in milliseconds.
void setPosition( U32 ms );
void setPosition( U32 ms ) override;
/// Returns the source's total playback time in milliseconds.
U32 getDuration() const { return mDuration; }
@ -155,15 +155,15 @@ class SFXSound : public SFXSource,
static S32 QSORT_CALLBACK qsortCompare( const void* item1, const void* item2 );
// SFXSource.
virtual void setTransform( const MatrixF& transform );
virtual void setVelocity( const VectorF& velocity );
virtual bool isVirtualized() const;
virtual F32 getElapsedPlayTimeCurrentCycle() const;
virtual F32 getTotalPlayTime() const;
void setTransform( const MatrixF& transform ) override;
void setVelocity( const VectorF& velocity ) override;
bool isVirtualized() const override;
F32 getElapsedPlayTimeCurrentCycle() const override;
F32 getTotalPlayTime() const override;
// SimObject.
virtual void onRemove();
virtual void onDeleteNotify( SimObject* object );
void onRemove() override;
void onDeleteNotify( SimObject* object ) override;
};
#endif // !_SFXSOUND_H_