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https://github.com/TorqueGameEngines/Torque3D.git
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rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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454 changed files with 4162 additions and 4156 deletions
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@ -185,14 +185,14 @@ class SFXController : public SFXSource
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static SFXController* _create( SFXPlayList* playList );
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// SFXSource.
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virtual void _play();
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virtual void _pause();
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virtual void _stop();
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virtual void _onParameterEvent( SFXParameter* parameter, SFXParameterEvent event );
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virtual void _updateVolume( const MatrixF& listener );
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virtual void _updatePitch();
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virtual void _updatePriority();
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virtual void _update();
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void _play() override;
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void _pause() override;
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void _stop() override;
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void _onParameterEvent( SFXParameter* parameter, SFXParameterEvent event ) override;
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void _updateVolume( const MatrixF& listener ) override;
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void _updatePitch() override;
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void _updatePriority() override;
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void _update() override;
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public:
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