mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-25 06:15:36 +00:00
rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
parent
efbe5e90f5
commit
2b295fb7f0
454 changed files with 4162 additions and 4156 deletions
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@ -103,8 +103,8 @@ class SFXALBuffer : public SFXBuffer
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}
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// SFXBuffer.
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virtual void write( SFXInternal::SFXStreamPacket* const* packets, U32 num );
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void _flush();
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void write( SFXInternal::SFXStreamPacket* const* packets, U32 num ) override;
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void _flush() override;
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public:
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@ -87,12 +87,12 @@ class SFXALDevice : public SFXDevice
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public:
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// SFXDevice.
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virtual SFXBuffer* createBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description );
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virtual SFXVoice* createVoice( bool is3D, SFXBuffer *buffer );
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virtual void setListener( U32 index, const SFXListenerProperties& listener );
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virtual void setDistanceModel( SFXDistanceModel model );
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virtual void setDopplerFactor( F32 factor );
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virtual void setRolloffFactor( F32 factor );
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SFXBuffer* createBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description ) override;
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SFXVoice* createVoice( bool is3D, SFXBuffer *buffer ) override;
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void setListener( U32 index, const SFXListenerProperties& listener ) override;
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void setDistanceModel( SFXDistanceModel model ) override;
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void setDopplerFactor( F32 factor ) override;
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void setRolloffFactor( F32 factor ) override;
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#if defined(AL_ALEXT_PROTOTYPES)
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//function for openAL to open slots
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virtual void openSlots();
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@ -103,7 +103,7 @@ class SFXALDevice : public SFXDevice
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//get values from sfxreverbproperties and pass it to openal device
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virtual void setReverb(const SFXReverbProperties& reverb);
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#endif
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virtual void resetReverb() {}
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void resetReverb() override {}
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};
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#endif // _SFXALDEVICE_H_
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@ -48,10 +48,10 @@ protected:
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};
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void init();
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void init() override;
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public:
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SFXDevice *createDevice( const String& deviceName, bool useHardware, S32 maxBuffers );
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SFXDevice *createDevice( const String& deviceName, bool useHardware, S32 maxBuffers ) override;
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};
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@ -79,12 +79,12 @@ class SFXALVoice : public SFXVoice
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void _lateBindStaticBufferIfNecessary();
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// SFXVoice.
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virtual SFXStatus _status() const;
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virtual void _play();
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virtual void _pause();
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virtual void _stop();
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virtual void _seek( U32 sample );
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virtual U32 _tell() const;
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SFXStatus _status() const override;
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void _play() override;
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void _pause() override;
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void _stop() override;
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void _seek( U32 sample ) override;
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U32 _tell() const override;
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public:
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@ -94,14 +94,14 @@ class SFXALVoice : public SFXVoice
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virtual ~SFXALVoice();
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/// SFXVoice
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void setMinMaxDistance( F32 min, F32 max );
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void play( bool looping );
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void setVelocity( const VectorF& velocity );
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void setTransform( const MatrixF& transform );
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void setVolume( F32 volume );
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void setPitch( F32 pitch );
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void setCone( F32 innerAngle, F32 outerAngle, F32 outerVolume );
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void setRolloffFactor( F32 factor );
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void setMinMaxDistance( F32 min, F32 max ) override;
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void play( bool looping ) override;
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void setVelocity( const VectorF& velocity ) override;
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void setTransform( const MatrixF& transform ) override;
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void setVolume( F32 volume ) override;
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void setPitch( F32 pitch ) override;
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void setCone( F32 innerAngle, F32 outerAngle, F32 outerVolume ) override;
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void setRolloffFactor( F32 factor ) override;
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};
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#endif // _SFXALVOICE_H_
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