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https://github.com/TorqueGameEngines/Torque3D.git
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rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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454 changed files with 4162 additions and 4156 deletions
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@ -114,7 +114,7 @@ class AsyncUpdateThread : public Thread, public ThreadSafeRefCount< AsyncUpdateT
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virtual ~AsyncUpdateThread();
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virtual void run( void* );
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void run( void* ) override;
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/// Trigger the update event to notify the thread about
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/// pending updates.
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@ -141,7 +141,7 @@ class AsyncPeriodicUpdateThread : public AsyncUpdateThread
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/// Time between periodic updates in milliseconds.
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U32 mIntervalMS;
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virtual void _waitForEventAndReset();
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void _waitForEventAndReset() override;
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public:
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