mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 14:44:36 +00:00
rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
parent
efbe5e90f5
commit
2b295fb7f0
454 changed files with 4162 additions and 4156 deletions
|
|
@ -34,7 +34,7 @@ class DualParaboloidLightShadowMap : public ParaboloidLightShadowMap
|
|||
public:
|
||||
DualParaboloidLightShadowMap( LightInfo *light );
|
||||
|
||||
virtual void _render( RenderPassManager* renderPass, const SceneRenderState *diffuseState );
|
||||
void _render( RenderPassManager* renderPass, const SceneRenderState *diffuseState ) override;
|
||||
};
|
||||
|
||||
#endif // _DUALPARABOLOIDLIGHTSHADOWMAP_H_
|
||||
Loading…
Add table
Add a link
Reference in a new issue