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rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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454 changed files with 4162 additions and 4156 deletions
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@ -76,9 +76,9 @@ public:
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bool shouldRender(F32 camDist);
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void update( const SceneRenderState *state ) {}
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void render( F32 camDist, const TSRenderState &rdata );
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U32 getLastRenderTime() const { return mLastRenderTime; }
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void update( const SceneRenderState *state ) override {}
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void render( F32 camDist, const TSRenderState &rdata ) override;
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U32 getLastRenderTime() const override { return mLastRenderTime; }
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static void generateGenericShadowBitmap(S32 dim);
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static void deleteGenericShadowBitmap();
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