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https://github.com/TorqueGameEngines/Torque3D.git
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rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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454 changed files with 4162 additions and 4156 deletions
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@ -58,9 +58,9 @@ private:
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protected:
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// So this can be instantiated and not be a pure virtual class
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void interpolateTick( F32 delta ) {};
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void processTick();
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void advanceTime( F32 timeDelta ) {};
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void interpolateTick( F32 delta ) override {};
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void processTick() override;
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void advanceTime( F32 timeDelta ) override {};
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S32 mTickPeriodMS;
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U32 mLastThink;
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@ -89,9 +89,9 @@ public:
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GuiAudioCtrl();
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~GuiAudioCtrl();
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// GuiControl.
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bool onWake();
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void onSleep();
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void setActive(bool value) {};
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bool onWake() override;
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void onSleep() override;
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void setActive(bool value) override {};
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bool testCondition();
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static void initPersistFields();
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DECLARE_CONOBJECT(GuiAudioCtrl);
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