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https://github.com/TorqueGameEngines/Torque3D.git
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rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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454 changed files with 4162 additions and 4156 deletions
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@ -63,17 +63,17 @@ class GuiMessageVectorCtrl : public GuiControl
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// Gui control overrides
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protected:
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bool onAdd();
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void onRemove();
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bool onAdd() override;
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void onRemove() override;
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bool onWake();
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void onSleep();
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void onRender(Point2I offset, const RectI &updateRect);
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void inspectPostApply();
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void parentResized(const RectI& oldParentRect, const RectI& newParentRect);
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bool onWake() override;
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void onSleep() override;
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void onRender(Point2I offset, const RectI &updateRect) override;
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void inspectPostApply() override;
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void parentResized(const RectI& oldParentRect, const RectI& newParentRect) override;
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void onMouseUp(const GuiEvent &event);
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void onMouseDown(const GuiEvent &event);
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void onMouseUp(const GuiEvent &event) override;
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void onMouseDown(const GuiEvent &event) override;
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// void onMouseMove(const GuiEvent &event);
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// Overrideables
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