rest of virtuals removed

virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:40:22 +00:00
parent efbe5e90f5
commit 2b295fb7f0
454 changed files with 4162 additions and 4156 deletions

View file

@ -69,12 +69,12 @@ class GuiFadeinBitmapCtrl : public GuiBitmapCtrl
GuiFadeinBitmapCtrl();
// GuiControl.
virtual void onPreRender();
virtual void onMouseDown(const GuiEvent &);
virtual bool onKeyDown(const GuiEvent &);
virtual bool onGamepadButtonDown(const GuiEvent& event);
virtual bool onWake();
virtual void onRender(Point2I offset, const RectI &updateRect);
void onPreRender() override;
void onMouseDown(const GuiEvent &) override;
bool onKeyDown(const GuiEvent &) override;
bool onGamepadButtonDown(const GuiEvent& event) override;
bool onWake() override;
void onRender(Point2I offset, const RectI &updateRect) override;
static void initPersistFields();