rest of virtuals removed

virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:40:22 +00:00
parent efbe5e90f5
commit 2b295fb7f0
454 changed files with 4162 additions and 4156 deletions

View file

@ -81,33 +81,33 @@ public:
GuiMenuBar();
void onRemove();
bool onWake();
void onSleep();
void onRemove() override;
bool onWake() override;
void onSleep() override;
virtual void addObject(SimObject* object);
void addObject(SimObject* object) override;
MenuEntry *findHitMenu(Point2I mousePoint);
void onPreRender();
void onRender(Point2I offset, const RectI &updateRect);
void onPreRender() override;
void onRender(Point2I offset, const RectI &updateRect) override;
void checkMenuMouseMove(const GuiEvent &event);
void onMouseMove(const GuiEvent &event);
void onMouseEnter(const GuiEvent &event);
void onMouseLeave(const GuiEvent &event);
void onMouseDown(const GuiEvent &event);
void onMouseDragged(const GuiEvent &event);
void onMouseUp(const GuiEvent &event);
void onMouseMove(const GuiEvent &event) override;
void onMouseEnter(const GuiEvent &event) override;
void onMouseLeave(const GuiEvent &event) override;
void onMouseDown(const GuiEvent &event) override;
void onMouseDragged(const GuiEvent &event) override;
void onMouseUp(const GuiEvent &event) override;
void onAction();
void onAction() override;
void closeMenu();
void buildWindowAcceleratorMap( WindowInputGenerator &inputGenerator );
void removeWindowAcceleratorMap( WindowInputGenerator &inputGenerator );
void acceleratorKeyPress(U32 index);
void acceleratorKeyPress(U32 index) override;
// Added to support 'ticks'
void processTick();
void processTick() override;
void insert(SimObject* pObject, S32 pos);
void remove(SimObject* pObject);