mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 14:44:36 +00:00
rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
parent
efbe5e90f5
commit
2b295fb7f0
454 changed files with 4162 additions and 4156 deletions
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@ -75,9 +75,9 @@ class DbgFileView : public GuiArrayCtrl
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DECLARE_CONOBJECT(DbgFileView);
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DECLARE_CATEGORY( "Gui Editor" );
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bool onWake();
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bool onWake() override;
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void clear();
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void clear() override;
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void clearBreakPositions();
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void setCurrentLine(S32 lineNumber, bool setCurrentLine);
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@ -90,12 +90,12 @@ class DbgFileView : public GuiArrayCtrl
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bool findString(const char *text);
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void onMouseDown(const GuiEvent &event);
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void onMouseDragged(const GuiEvent &event);
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void onMouseUp(const GuiEvent &event);
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void onMouseDown(const GuiEvent &event) override;
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void onMouseDragged(const GuiEvent &event) override;
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void onMouseUp(const GuiEvent &event) override;
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void onPreRender();
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void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver);
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void onPreRender() override;
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void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver) override;
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};
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#endif //_GUI_DEBUGGER_H
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@ -49,10 +49,10 @@ class GuiEaseViewCtrl : public GuiControl
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GuiEaseViewCtrl();
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bool onWake();
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void onSleep();
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bool onWake() override;
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void onSleep() override;
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void onRender( Point2I, const RectI &);
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void onRender( Point2I, const RectI &) override;
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static void initPersistFields();
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DECLARE_CONOBJECT( GuiEaseViewCtrl );
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@ -2834,7 +2834,7 @@ class GuiEditorRuler : public GuiControl
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return ORIENTATION_Vertical;
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}
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bool onWake()
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bool onWake() override
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{
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if( !Parent::onWake() )
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return false;
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@ -2848,12 +2848,12 @@ class GuiEditorRuler : public GuiControl
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return true;
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}
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void onPreRender()
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void onPreRender() override
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{
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setUpdate();
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}
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void onMouseDown( const GuiEvent& event )
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void onMouseDown( const GuiEvent& event ) override
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{
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if( !mEditCtrl )
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return;
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@ -2872,7 +2872,7 @@ class GuiEditorRuler : public GuiControl
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mEditCtrl->startMouseGuideDrag( axis, guideIndex );
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}
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void onRender(Point2I offset, const RectI &updateRect)
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void onRender(Point2I offset, const RectI &updateRect) override
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{
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GFX->getDrawUtil()->drawRectFill(updateRect, ColorI::DARK);
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@ -246,8 +246,8 @@ class GuiEditCtrl : public GuiControl
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DECLARE_CATEGORY( "Gui Editor" );
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DECLARE_DESCRIPTION( "Implements the framework for the GUI editor." );
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bool onWake();
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void onSleep();
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bool onWake() override;
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void onSleep() override;
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static void initPersistFields();
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@ -258,8 +258,8 @@ class GuiEditCtrl : public GuiControl
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void getDragRect(RectI &b);
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void drawNut(const Point2I &nut, ColorI &outlineColor, ColorI &nutColor);
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void drawNuts(RectI &box, ColorI &outlineColor, ColorI &nutColor);
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void onPreRender();
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void onRender(Point2I offset, const RectI &updateRect);
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void onPreRender() override;
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void onRender(Point2I offset, const RectI &updateRect) override;
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void addNewControl(GuiControl *ctrl);
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void setCurrentAddSet(GuiControl *ctrl, bool clearSelection = true);
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GuiControl* getCurrentAddSet();
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@ -314,7 +314,7 @@ class GuiEditCtrl : public GuiControl
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void controlInspectPostApply(GuiControl* object);
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// Sizing Cursors
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void getCursor(GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent);
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void getCursor(GuiCursor *&cursor, bool &showCursor, const GuiEvent &lastGuiEvent) override;
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U32 getSelectionSize() const { return mSelectedControls.size(); }
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const Vector<GuiControl *>& getSelected() const { return mSelectedControls; }
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@ -322,16 +322,16 @@ class GuiEditCtrl : public GuiControl
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SimGroup* getTrash() { return mTrash; }
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GuiControl* getAddSet() const { return mCurrentAddSet; }; //JDD
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bool onKeyDown(const GuiEvent &event);
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void onMouseDown(const GuiEvent &event);
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void onMouseUp(const GuiEvent &event);
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void onMouseDragged(const GuiEvent &event);
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void onRightMouseDown(const GuiEvent &event);
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bool onKeyDown(const GuiEvent &event) override;
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void onMouseDown(const GuiEvent &event) override;
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void onMouseUp(const GuiEvent &event) override;
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void onMouseDragged(const GuiEvent &event) override;
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void onRightMouseDown(const GuiEvent &event) override;
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mouseModes getMouseMode() const { return mMouseDownMode; }
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virtual bool onAdd();
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virtual void onRemove();
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bool onAdd() override;
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void onRemove() override;
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void setSnapToGrid(U32 gridsize);
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};
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@ -66,11 +66,11 @@ public:
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static void initPersistFields();
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//Parental methods
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bool onWake();
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bool onWake() override;
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void onMouseDown(const GuiEvent &event);
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void onMouseDragged(const GuiEvent &event);
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void onMouseUp(const GuiEvent &);
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void onMouseDown(const GuiEvent &event) override;
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void onMouseDragged(const GuiEvent &event) override;
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void onMouseUp(const GuiEvent &) override;
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F32 getValue(S32 n);
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const Filter* get() { return &mFilter; }
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@ -78,8 +78,8 @@ public:
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S32 getNumControlPoints() {return mFilter.size(); }
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void identity();
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void onPreRender();
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void onRender(Point2I offset, const RectI &updateRect );
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void onPreRender() override;
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void onRender(Point2I offset, const RectI &updateRect ) override;
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};
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@ -73,7 +73,7 @@ class GuiGraphCtrl : public GuiControl
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void setMax( S32 plotID, F32 max ) { mGraphMax[ plotID ] = max; }
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// GuiControl.
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virtual void onRender(Point2I offset, const RectI &updateRect);
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void onRender(Point2I offset, const RectI &updateRect) override;
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DECLARE_CONOBJECT(GuiGraphCtrl);
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DECLARE_CATEGORY( "Gui Other" );
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@ -81,33 +81,33 @@ public:
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GuiMenuBar();
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void onRemove();
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bool onWake();
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void onSleep();
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void onRemove() override;
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bool onWake() override;
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void onSleep() override;
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virtual void addObject(SimObject* object);
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void addObject(SimObject* object) override;
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MenuEntry *findHitMenu(Point2I mousePoint);
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void onPreRender();
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void onRender(Point2I offset, const RectI &updateRect);
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void onPreRender() override;
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void onRender(Point2I offset, const RectI &updateRect) override;
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void checkMenuMouseMove(const GuiEvent &event);
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void onMouseMove(const GuiEvent &event);
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void onMouseEnter(const GuiEvent &event);
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void onMouseLeave(const GuiEvent &event);
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void onMouseDown(const GuiEvent &event);
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void onMouseDragged(const GuiEvent &event);
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void onMouseUp(const GuiEvent &event);
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void onMouseMove(const GuiEvent &event) override;
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void onMouseEnter(const GuiEvent &event) override;
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void onMouseLeave(const GuiEvent &event) override;
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void onMouseDown(const GuiEvent &event) override;
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void onMouseDragged(const GuiEvent &event) override;
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void onMouseUp(const GuiEvent &event) override;
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void onAction();
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void onAction() override;
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void closeMenu();
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void buildWindowAcceleratorMap( WindowInputGenerator &inputGenerator );
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void removeWindowAcceleratorMap( WindowInputGenerator &inputGenerator );
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void acceleratorKeyPress(U32 index);
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void acceleratorKeyPress(U32 index) override;
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// Added to support 'ticks'
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void processTick();
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void processTick() override;
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void insert(SimObject* pObject, S32 pos);
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void remove(SimObject* pObject);
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@ -99,18 +99,18 @@ public:
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GuiParticleGraphCtrl();
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virtual ~GuiParticleGraphCtrl() { };
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void onMouseMove(const GuiEvent &event);
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void onMouseDown( const GuiEvent &event );
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void onMouseUp( const GuiEvent &event );
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void onMouseDragged( const GuiEvent &event );
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void onRightMouseDown( const GuiEvent &event );
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void onRightMouseUp( const GuiEvent &event );
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void onRightMouseDragged( const GuiEvent &event );
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void onMouseMove(const GuiEvent &event) override;
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void onMouseDown( const GuiEvent &event ) override;
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void onMouseUp( const GuiEvent &event ) override;
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void onMouseDragged( const GuiEvent &event ) override;
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void onRightMouseDown( const GuiEvent &event ) override;
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void onRightMouseUp( const GuiEvent &event ) override;
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void onRightMouseDragged( const GuiEvent &event ) override;
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//Parental methods
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bool onWake();
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bool onWake() override;
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void onRender(Point2I offset, const RectI &updateRect);
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void onRender(Point2I offset, const RectI &updateRect) override;
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bool renderGraphTooltip(Point2I cursorPos, StringTableEntry tooltip);
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// Graph interface
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@ -61,12 +61,12 @@ public:
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GuiPopupMenuTextListCtrl();
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// GuiControl overloads:
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bool onKeyDown(const GuiEvent &event);
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void onMouseDown(const GuiEvent &event);
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void onMouseUp(const GuiEvent &event);
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void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver);
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bool onKeyDown(const GuiEvent &event) override;
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void onMouseDown(const GuiEvent &event) override;
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void onMouseUp(const GuiEvent &event) override;
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void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver) override;
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virtual void onCellHighlighted(Point2I cell); // Added
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void onCellHighlighted(Point2I cell) override; // Added
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};
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class GuiPopupMenuBackgroundCtrl : public GuiControl
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@ -75,10 +75,10 @@ class GuiPopupMenuBackgroundCtrl : public GuiControl
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public:
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GuiPopupMenuBackgroundCtrl();
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void onMouseDown(const GuiEvent &event);
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void onMouseUp(const GuiEvent &event);
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void onMouseMove(const GuiEvent &event);
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void onMouseDragged(const GuiEvent &event);
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void onMouseDown(const GuiEvent &event) override;
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void onMouseUp(const GuiEvent &event) override;
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void onMouseMove(const GuiEvent &event) override;
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void onMouseDragged(const GuiEvent &event) override;
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void close();
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@ -49,11 +49,11 @@ public:
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static void initPersistFields();
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virtual void onMouseUp(const GuiEvent &event);
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virtual void onMouseDown(const GuiEvent &event);
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virtual void onMouseDragged(const GuiEvent &event);
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void onMouseUp(const GuiEvent &event) override;
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void onMouseDown(const GuiEvent &event) override;
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void onMouseDragged(const GuiEvent &event) override;
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virtual void onRender(Point2I offset, const RectI &updateRect);
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void onRender(Point2I offset, const RectI &updateRect) override;
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};
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#endif
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@ -58,7 +58,7 @@ public:
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static void initPersistFields();
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void onRender(Point2I offset, const RectI &updateRect);
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void onRender(Point2I offset, const RectI &updateRect) override;
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};
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typedef GuiSeparatorCtrl::separatorTypeOptions GuiSeparatorType;
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@ -163,7 +163,7 @@ protected:
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void updateThreads(F32 delta);
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// Rendering
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void renderGrid();
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void renderGrid() override;
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void renderNodes() const;
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void renderNodeAxes(S32 index, const LinearColorF& nodeColor) const;
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void renderNodeName(S32 index, const LinearColorF& textColor) const;
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@ -171,27 +171,27 @@ protected:
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void renderCollisionMeshes() const;
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public:
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bool onWake();
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bool onWake() override;
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void setDisplayType(S32 type);
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void setDisplayType(S32 type) override;
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/// @name Mouse event handlers
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///@{
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void onMouseDown(const GuiEvent& event) { handleMouseDown(event, NoneMode); }
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void onMouseUp(const GuiEvent& event) { handleMouseUp(event, NoneMode); }
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void onMouseMove(const GuiEvent& event) { handleMouseMove(event, NoneMode); }
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void onMouseDragged(const GuiEvent& event) { handleMouseDragged(event, NoneMode); }
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void onMouseDown(const GuiEvent& event) override { handleMouseDown(event, NoneMode); }
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void onMouseUp(const GuiEvent& event) override { handleMouseUp(event, NoneMode); }
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void onMouseMove(const GuiEvent& event) override { handleMouseMove(event, NoneMode); }
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void onMouseDragged(const GuiEvent& event) override { handleMouseDragged(event, NoneMode); }
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void onMiddleMouseDown(const GuiEvent& event) { handleMouseDown(event, MoveMode); }
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void onMiddleMouseUp(const GuiEvent& event) { handleMouseUp(event, MoveMode); }
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void onMiddleMouseDragged(const GuiEvent& event) { handleMouseDragged(event, MoveMode); }
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void onMiddleMouseDown(const GuiEvent& event) override { handleMouseDown(event, MoveMode); }
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void onMiddleMouseUp(const GuiEvent& event) override { handleMouseUp(event, MoveMode); }
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void onMiddleMouseDragged(const GuiEvent& event) override { handleMouseDragged(event, MoveMode); }
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void onRightMouseDown(const GuiEvent& event) { handleMouseDown(event, RotateMode); }
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void onRightMouseUp(const GuiEvent& event) { handleMouseUp(event, RotateMode); }
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void onRightMouseDragged(const GuiEvent& event) { handleMouseDragged(event, RotateMode); }
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void onRightMouseDown(const GuiEvent& event) override { handleMouseDown(event, RotateMode); }
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void onRightMouseUp(const GuiEvent& event) override { handleMouseUp(event, RotateMode); }
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void onRightMouseDragged(const GuiEvent& event) override { handleMouseDragged(event, RotateMode); }
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void on3DMouseWheelUp(const Gui3DMouseEvent& event);
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void on3DMouseWheelDown(const Gui3DMouseEvent& event);
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void on3DMouseWheelUp(const Gui3DMouseEvent& event) override;
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void on3DMouseWheelDown(const Gui3DMouseEvent& event) override;
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///@}
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// Setters/Getters
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@ -234,7 +234,7 @@ public:
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void refreshShape();
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void updateNodeTransforms();
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void get3DCursor(GuiCursor *& cursor, bool& visible, const Gui3DMouseEvent& event_);
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void get3DCursor(GuiCursor *& cursor, bool& visible, const Gui3DMouseEvent& event_) override;
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void fitToShape();
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void setOrbitPos( const Point3F& pos );
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@ -243,15 +243,15 @@ public:
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/// @name Rendering
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///@{
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bool getCameraTransform(MatrixF* cameraMatrix);
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void computeSceneBounds(Box3F& bounds);
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bool getCameraTransform(MatrixF* cameraMatrix) override;
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void computeSceneBounds(Box3F& bounds) override;
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bool getMeshHidden(const char* name) const;
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void setMeshHidden(const char* name, bool hidden);
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void setAllMeshesHidden(bool hidden);
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void renderWorld(const RectI& updateRect);
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void renderGui(Point2I offset, const RectI& updateRect);
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void renderWorld(const RectI& updateRect) override;
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void renderGui(Point2I offset, const RectI& updateRect) override;
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///@}
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DECLARE_CONOBJECT(GuiShapeEdPreview);
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@ -38,27 +38,27 @@ public:
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DECLARE_CONOBJECT( GuiInspectorCustomField );
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virtual void setData( const char* data, bool callbacks = true );
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virtual const char* getData( U32 inspectObjectIndex = 0 );
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virtual void updateValue();
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virtual StringTableEntry getFieldName() { return StringTable->EmptyString(); }
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void setData( const char* data, bool callbacks = true ) override;
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const char* getData( U32 inspectObjectIndex = 0 ) override;
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void updateValue() override;
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StringTableEntry getFieldName() override { return StringTable->EmptyString(); }
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virtual void setDoc( const char* doc );
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virtual void setToolTip( StringTableEntry data );
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virtual bool onAdd();
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bool onAdd() override;
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virtual void setInspectorField( AbstractClassRep::Field *field,
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void setInspectorField( AbstractClassRep::Field *field,
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StringTableEntry caption = NULL,
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const char *arrayIndex = NULL );
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const char *arrayIndex = NULL ) override;
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virtual GuiControl* constructEditControl();
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GuiControl* constructEditControl() override;
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virtual void setValue( const char* newValue );
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void setValue( const char* newValue ) override;
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protected:
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virtual void _executeSelectedCallback();
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void _executeSelectedCallback() override;
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protected:
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@ -44,9 +44,9 @@ class GuiInspectorDatablockField : public GuiInspectorTypeMenuBase
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RectI mBrowseRect;
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virtual SimSet* _getDatablockSet() const { return Sim::getDataBlockSet(); }
|
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virtual void _populateMenu( GuiPopUpMenuCtrlEx* menu );
|
||||
virtual GuiControl* constructEditControl();
|
||||
virtual bool updateRects();
|
||||
void _populateMenu( GuiPopUpMenuCtrlEx* menu ) override;
|
||||
GuiControl* constructEditControl() override;
|
||||
bool updateRects() override;
|
||||
|
||||
public:
|
||||
|
||||
|
|
@ -69,7 +69,7 @@ class GuiInspectorTypeSFXDescriptionName : public GuiInspectorDatablockField
|
|||
|
||||
protected:
|
||||
|
||||
virtual SimSet* _getDatablockSet() const { return Sim::getSFXDescriptionSet(); }
|
||||
SimSet* _getDatablockSet() const override { return Sim::getSFXDescriptionSet(); }
|
||||
|
||||
public:
|
||||
|
||||
|
|
@ -89,7 +89,7 @@ class GuiInspectorTypeSFXTrackName : public GuiInspectorDatablockField
|
|||
|
||||
protected:
|
||||
|
||||
virtual SimSet* _getDatablockSet() const { return Sim::getSFXTrackSet(); }
|
||||
SimSet* _getDatablockSet() const override { return Sim::getSFXTrackSet(); }
|
||||
|
||||
public:
|
||||
|
||||
|
|
@ -109,7 +109,7 @@ class GuiInspectorTypeSFXEnvironmentName : public GuiInspectorDatablockField
|
|||
|
||||
protected:
|
||||
|
||||
virtual SimSet* _getDatablockSet() const { return Sim::getSFXEnvironmentSet(); }
|
||||
SimSet* _getDatablockSet() const override { return Sim::getSFXEnvironmentSet(); }
|
||||
|
||||
public:
|
||||
DECLARE_CONOBJECT(GuiInspectorTypeSFXEnvironmentName);
|
||||
|
|
@ -128,7 +128,7 @@ class GuiInspectorTypeSFXAmbienceName : public GuiInspectorDatablockField
|
|||
|
||||
protected:
|
||||
|
||||
virtual SimSet* _getDatablockSet() const { return Sim::getSFXAmbienceSet(); }
|
||||
SimSet* _getDatablockSet() const override { return Sim::getSFXAmbienceSet(); }
|
||||
|
||||
public:
|
||||
|
||||
|
|
|
|||
|
|
@ -39,24 +39,24 @@ public:
|
|||
|
||||
DECLARE_CONOBJECT( GuiInspectorDynamicField );
|
||||
|
||||
virtual void setData( const char* data, bool callbacks = true );
|
||||
virtual const char* getData( U32 inspectObjectIndex = 0 );
|
||||
virtual StringTableEntry getFieldName() { return ( mDynField != NULL ) ? mDynField->slotName : StringTable->insert( "" ); }
|
||||
virtual StringTableEntry getRawFieldName() { return getFieldName(); }
|
||||
void setData( const char* data, bool callbacks = true ) override;
|
||||
const char* getData( U32 inspectObjectIndex = 0 ) override;
|
||||
StringTableEntry getFieldName() override { return ( mDynField != NULL ) ? mDynField->slotName : StringTable->insert( "" ); }
|
||||
StringTableEntry getRawFieldName() override { return getFieldName(); }
|
||||
|
||||
virtual bool onAdd();
|
||||
bool onAdd() override;
|
||||
|
||||
void renameField( const char* newFieldName );
|
||||
GuiControl* constructRenameControl();
|
||||
|
||||
virtual bool updateRects();
|
||||
virtual void setInspectorField( AbstractClassRep::Field *field,
|
||||
bool updateRects() override;
|
||||
void setInspectorField( AbstractClassRep::Field *field,
|
||||
StringTableEntry caption = NULL,
|
||||
const char *arrayIndex = NULL );
|
||||
const char *arrayIndex = NULL ) override;
|
||||
|
||||
protected:
|
||||
|
||||
virtual void _executeSelectedCallback();
|
||||
void _executeSelectedCallback() override;
|
||||
|
||||
protected:
|
||||
|
||||
|
|
|
|||
|
|
@ -45,8 +45,8 @@ public:
|
|||
// inspectGroup is overridden in GuiInspectorDynamicGroup to inspect an
|
||||
// objects FieldDictionary (dynamic fields) instead of regular persistent
|
||||
// fields.
|
||||
bool inspectGroup();
|
||||
virtual void updateAllFields();
|
||||
bool inspectGroup() override;
|
||||
void updateAllFields() override;
|
||||
|
||||
// For scriptable dynamic field additions
|
||||
void addDynamicField();
|
||||
|
|
@ -58,7 +58,7 @@ public:
|
|||
virtual SimFieldDictionary::Entry* findDynamicFieldInDictionary( StringTableEntry fieldName );
|
||||
protected:
|
||||
// create our inner controls when we add
|
||||
virtual bool createContent();
|
||||
bool createContent() override;
|
||||
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -45,15 +45,15 @@ public:
|
|||
DECLARE_CONOBJECT( GuiInspectorVariableField );
|
||||
DECLARE_CATEGORY( "Gui Editor" );
|
||||
|
||||
virtual bool onAdd();
|
||||
bool onAdd() override;
|
||||
|
||||
|
||||
virtual void setValue( const char* newValue );
|
||||
virtual const char* getValue() { return NULL; }
|
||||
virtual void updateValue();
|
||||
virtual void setData( const char* data, bool callbacks = true );
|
||||
virtual const char* getData( U32 inspectObjectIndex = 0 );
|
||||
virtual void updateData() {};
|
||||
void setValue( const char* newValue ) override;
|
||||
const char* getValue() override { return NULL; }
|
||||
void updateValue() override;
|
||||
void setData( const char* data, bool callbacks = true ) override;
|
||||
const char* getData( U32 inspectObjectIndex = 0 ) override;
|
||||
void updateData() override {};
|
||||
|
||||
protected:
|
||||
StringTableEntry mVariableName;
|
||||
|
|
|
|||
|
|
@ -67,9 +67,9 @@ public:
|
|||
DECLARE_CONOBJECT(GuiInspectorVariableGroup);
|
||||
DECLARE_CATEGORY( "Gui Editor" );
|
||||
|
||||
virtual GuiInspectorField* constructField( S32 fieldType );
|
||||
GuiInspectorField* constructField( S32 fieldType ) override;
|
||||
|
||||
virtual bool inspectGroup();
|
||||
bool inspectGroup() override;
|
||||
|
||||
void clearFields();
|
||||
void addField(VariableField* field);
|
||||
|
|
|
|||
|
|
@ -43,7 +43,7 @@ public:
|
|||
DECLARE_CONOBJECT( GuiVariableInspector );
|
||||
DECLARE_CATEGORY( "Gui Editor" );
|
||||
|
||||
virtual void inspectObject( SimObject *object ) {}
|
||||
void inspectObject( SimObject *object ) override {}
|
||||
|
||||
virtual void loadVars( String searchString );
|
||||
|
||||
|
|
|
|||
|
|
@ -35,7 +35,7 @@ bool PopupMenu::smSelectionEventHandled = false;
|
|||
class PopUpNotifyRemoveEvent : public SimEvent
|
||||
{
|
||||
public:
|
||||
void process(SimObject *object)
|
||||
void process(SimObject *object) override
|
||||
{
|
||||
PopupMenu::smPopupMenuEvent.remove((PopupMenu *)object, &PopupMenu::handleSelectEvent);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -97,8 +97,8 @@ public:
|
|||
|
||||
static void initPersistFields();
|
||||
|
||||
virtual bool onAdd();
|
||||
virtual void onRemove();
|
||||
bool onAdd() override;
|
||||
void onRemove() override;
|
||||
|
||||
static PopupMenuEvent smPopupMenuEvent;
|
||||
static bool smSelectionEventHandled; /// Set to true if any menu or submenu handles a selection event
|
||||
|
|
@ -181,8 +181,8 @@ public:
|
|||
/// it should work regardless of platform.
|
||||
void handleSelectEvent(U32 popID, U32 command);
|
||||
|
||||
virtual bool onMessageReceived(StringTableEntry queue, const char* event, const char* data );
|
||||
virtual bool onMessageObjectReceived(StringTableEntry queue, Message *msg );
|
||||
bool onMessageReceived(StringTableEntry queue, const char* event, const char* data ) override;
|
||||
bool onMessageObjectReceived(StringTableEntry queue, Message *msg ) override;
|
||||
|
||||
bool isVisible() { return mVisible; }
|
||||
void setVisible(bool isVis) { mVisible = isVis; }
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue