mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
parent
efbe5e90f5
commit
2b295fb7f0
454 changed files with 4162 additions and 4156 deletions
|
|
@ -55,9 +55,9 @@ public:
|
|||
|
||||
static void initPersistFields();
|
||||
|
||||
bool onWake();
|
||||
void onSleep();
|
||||
void onRender(Point2I offset, const RectI &updateRect);
|
||||
bool onWake() override;
|
||||
void onSleep() override;
|
||||
void onRender(Point2I offset, const RectI &updateRect) override;
|
||||
DECLARE_CONOBJECT(GuiBitmapBorderCtrl);
|
||||
DECLARE_CATEGORY( "Gui Images" );
|
||||
DECLARE_DESCRIPTION( "A control that renders a skinned border." );
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue