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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-29 16:25:42 +00:00
rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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parent
efbe5e90f5
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454 changed files with 4162 additions and 4156 deletions
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@ -171,7 +171,7 @@ class TheoraTexture : private IOutputStream< TheoraTextureFrame* >,
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TheoraTextureFrame* mFrame;
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// WorkItem.
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virtual void execute();
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void execute() override;
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public:
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@ -293,8 +293,8 @@ class TheoraTexture : private IOutputStream< TheoraTextureFrame* >,
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private:
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// IPositionable.
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virtual U32 getPosition() const { return mCurrentTime; }
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virtual void setPosition( U32 pos ) {}
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U32 getPosition() const override { return mCurrentTime; }
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void setPosition( U32 pos ) override {}
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};
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/// The Theora video file.
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@ -351,7 +351,7 @@ class TheoraTexture : private IOutputStream< TheoraTextureFrame* >,
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void _onTextureEvent( GFXTexCallbackCode code );
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// IOutputStream.
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virtual void write( TheoraTextureFrame* const* frames, U32 num );
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void write( TheoraTextureFrame* const* frames, U32 num ) override;
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public:
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@ -410,8 +410,8 @@ class TheoraTexture : private IOutputStream< TheoraTextureFrame* >,
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GFXTexHandle& getTexture() { return mCurrentFrame->mTexture; }
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// IPositionable.
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virtual U32 getPosition() const { return _getTimeSource()->getPosition(); }
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virtual void setPosition( U32 pos ) {} // Not (yet?) implemented.
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U32 getPosition() const override { return _getTimeSource()->getPosition(); }
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void setPosition( U32 pos ) override {} // Not (yet?) implemented.
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};
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#endif // TORQUE_OGGTHEORA
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