rest of virtuals removed

virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:40:22 +00:00
parent efbe5e90f5
commit 2b295fb7f0
454 changed files with 4162 additions and 4156 deletions

View file

@ -48,10 +48,10 @@ public:
GFXGLTextureTarget(bool genMips);
virtual ~GFXGLTextureTarget();
virtual const Point2I getSize();
virtual GFXFormat getFormat();
virtual void attachTexture(RenderSlot slot, GFXTextureObject *tex, U32 mipLevel=0, U32 zOffset = 0);
virtual void attachTexture(RenderSlot slot, GFXCubemap *tex, U32 face, U32 mipLevel=0);
const Point2I getSize() override;
GFXFormat getFormat() override;
void attachTexture(RenderSlot slot, GFXTextureObject *tex, U32 mipLevel=0, U32 zOffset = 0) override;
void attachTexture(RenderSlot slot, GFXCubemap *tex, U32 face, U32 mipLevel=0) override;
virtual void clearAttachments();
/// Functions to query internal state
@ -62,14 +62,14 @@ public:
/// @}
void deactivate();
void zombify();
void resurrect();
virtual const String describeSelf() const;
void deactivate() override;
void zombify() override;
void resurrect() override;
const String describeSelf() const override;
virtual void resolve();
void resolve() override;
virtual void resolveTo(GFXTextureObject* obj);
void resolveTo(GFXTextureObject* obj) override;
protected: