rest of virtuals removed

virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:40:22 +00:00
parent efbe5e90f5
commit 2b295fb7f0
454 changed files with 4162 additions and 4156 deletions

View file

@ -45,12 +45,12 @@ protected:
U32 numMipLevels,
bool forceMips = false,
S32 antialiasLevel = 0,
GFXTextureObject *inTex = NULL );
bool _loadTexture(GFXTextureObject *texture, DDSFile *dds);
bool _loadTexture(GFXTextureObject *texture, GBitmap *bmp);
bool _loadTexture(GFXTextureObject *texture, void *raw);
bool _refreshTexture(GFXTextureObject *texture);
bool _freeTexture(GFXTextureObject *texture, bool zombify = false);
GFXTextureObject *inTex = NULL ) override;
bool _loadTexture(GFXTextureObject *texture, DDSFile *dds) override;
bool _loadTexture(GFXTextureObject *texture, GBitmap *bmp) override;
bool _loadTexture(GFXTextureObject *texture, void *raw) override;
bool _refreshTexture(GFXTextureObject *texture) override;
bool _freeTexture(GFXTextureObject *texture, bool zombify = false) override;
private:
friend class GFXGLTextureObject;