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https://github.com/TorqueGameEngines/Torque3D.git
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rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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454 changed files with 4162 additions and 4156 deletions
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@ -49,17 +49,17 @@ public:
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//
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/// Returns the hash value of the desc that created this block
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virtual U32 getHashValue() const;
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U32 getHashValue() const override;
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/// Returns a GFXStateBlockDesc that this block represents
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virtual const GFXStateBlockDesc& getDesc() const;
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const GFXStateBlockDesc& getDesc() const override;
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//
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// GFXResource
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//
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virtual void zombify() { }
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void zombify() override { }
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/// When called the resource should restore all device sensitive information destroyed by zombify()
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virtual void resurrect() { }
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void resurrect() override { }
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private:
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GFXStateBlockDesc mDesc;
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U32 mCachedHashValue;
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