rest of virtuals removed

virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:40:22 +00:00
parent efbe5e90f5
commit 2b295fb7f0
454 changed files with 4162 additions and 4156 deletions

View file

@ -92,10 +92,10 @@ private:
Frustum mFrustum;
SceneData setupSceneGraphInfo( SceneRenderState *state );
void setShaderParams( SceneRenderState *state, BaseMatInstance* mat, const WaterMatParams& paramHandles );
void setShaderParams( SceneRenderState *state, BaseMatInstance* mat, const WaterMatParams& paramHandles ) override;
void setupVBIB( SceneRenderState *state );
virtual void prepRenderImage( SceneRenderState *state );
virtual void innerRender( SceneRenderState *state );
void prepRenderImage( SceneRenderState *state ) override;
void innerRender( SceneRenderState *state ) override;
void setMultiPassProjection();
protected:
@ -103,11 +103,11 @@ protected:
//-------------------------------------------------------
// Standard engine functions
//-------------------------------------------------------
bool onAdd();
void onRemove();
U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);
void unpackUpdate(NetConnection *conn, BitStream *stream);
bool castRay(const Point3F &start, const Point3F &end, RayInfo* info);
bool onAdd() override;
void onRemove() override;
U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream) override;
void unpackUpdate(NetConnection *conn, BitStream *stream) override;
bool castRay(const Point3F &start, const Point3F &end, RayInfo* info) override;
public:
WaterPlane();
@ -116,17 +116,17 @@ public:
DECLARE_CONOBJECT(WaterPlane);
static void initPersistFields();
void onStaticModified( const char* slotName, const char*newValue = NULL );
virtual void inspectPostApply();
virtual void setTransform( const MatrixF & mat );
virtual F32 distanceTo( const Point3F& point ) const;
virtual bool buildPolyList( PolyListContext context, AbstractPolyList* polyList, const Box3F& box, const SphereF& sphere );
void onStaticModified( const char* slotName, const char*newValue = NULL ) override;
void inspectPostApply() override;
void setTransform( const MatrixF & mat ) override;
F32 distanceTo( const Point3F& point ) const override;
bool buildPolyList( PolyListContext context, AbstractPolyList* polyList, const Box3F& box, const SphereF& sphere ) override;
// WaterObject
virtual F32 getWaterCoverage( const Box3F &worldBox ) const;
virtual F32 getSurfaceHeight( const Point2F &pos ) const;
F32 getWaterCoverage( const Box3F &worldBox ) const override;
F32 getSurfaceHeight( const Point2F &pos ) const override;
virtual void onReflectionInfoChanged();
virtual bool isUnderwater( const Point3F &pnt ) const;
bool isUnderwater( const Point3F &pnt ) const override;
// WaterBlock
bool isPointSubmerged ( const Point3F &pos, bool worldSpace = true ) const{ return true; }
@ -142,7 +142,7 @@ public:
protected:
// WaterObject
virtual void _getWaterPlane( const Point3F &camPos, PlaneF &outPlane, Point3F &outPos );
void _getWaterPlane( const Point3F &camPos, PlaneF &outPlane, Point3F &outPos ) override;
};
#endif // _WATERPLANE_H_