rest of virtuals removed

virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
This commit is contained in:
marauder2k7 2024-03-18 18:40:22 +00:00
parent efbe5e90f5
commit 2b295fb7f0
454 changed files with 4162 additions and 4156 deletions

View file

@ -120,11 +120,11 @@ public:
MeshRoadNodeEvent() { mNodeList = NULL; }
virtual ~MeshRoadNodeEvent() { }
virtual void pack(NetConnection*, BitStream*);
virtual void unpack(NetConnection*, BitStream*);
void pack(NetConnection*, BitStream*) override;
void unpack(NetConnection*, BitStream*) override;
virtual void copyIntoList(NodeListManager::NodeList* copyInto);
virtual void padListToSize();
void copyIntoList(NodeListManager::NodeList* copyInto) override;
void padListToSize() override;
DECLARE_CONOBJECT(MeshRoadNodeEvent);
};
@ -253,7 +253,7 @@ public:
MeshRoadNodeListNotify( MeshRoad* road, U32 listId ) { mRoad = road; mListId = listId; }
virtual ~MeshRoadNodeListNotify() { mRoad = NULL; }
virtual void sendNotification( NodeListManager::NodeList* list );
void sendNotification( NodeListManager::NodeList* list ) override;
};
void MeshRoadNodeListNotify::sendNotification( NodeListManager::NodeList* list )