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https://github.com/TorqueGameEngines/Torque3D.git
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rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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454 changed files with 4162 additions and 4156 deletions
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@ -83,7 +83,7 @@ public:
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void disconnect();
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State getState() { return mState; }
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bool processArguments(S32 argc, ConsoleValue *argv);
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bool processArguments(S32 argc, ConsoleValue *argv) override;
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void send(const U8 *buffer, U32 bufferLen);
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///Send an entire file over tcp
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@ -96,7 +96,7 @@ public:
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void setPort(U16 port) { mPort = port; }
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bool onAdd();
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bool onAdd() override;
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DECLARE_CONOBJECT(TCPObject);
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