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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 06:34:36 +00:00
rest of virtuals removed
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
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efbe5e90f5
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454 changed files with 4162 additions and 4156 deletions
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@ -46,11 +46,11 @@ public:
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/*C*/ afxXM_BoxConformData();
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/*C*/ afxXM_BoxConformData(const afxXM_BoxConformData&, bool = false);
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void packData(BitStream* stream);
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void unpackData(BitStream* stream);
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void packData(BitStream* stream) override;
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void unpackData(BitStream* stream) override;
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static void initPersistFields();
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afxXM_Base* create(afxEffectWrapper* fx, bool on_server);
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afxXM_Base* create(afxEffectWrapper* fx, bool on_server) override;
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DECLARE_CONOBJECT(afxXM_BoxConformData);
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};
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@ -64,7 +64,7 @@ class afxXM_BoxConform : public afxXM_Base
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public:
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/*C*/ afxXM_BoxConform(afxXM_BoxConformData*, afxEffectWrapper*, bool on_server);
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virtual void updateParams(F32 dt, F32 elapsed, afxXM_Params& params);
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void updateParams(F32 dt, F32 elapsed, afxXM_Params& params) override;
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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